[gd_scene load_steps=3 format=3 uid="uid://b5ly8tws3r6e4"] [ext_resource type="Texture2D" uid="uid://bsqsy2lm3rlju" path="res://graphics/objects/Billboard.png" id="1_1fjj1"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_wkmmx"] size = Vector2(1230, 64) [node name="Billboard" type="StaticBody2D"] collision_layer = 4 collision_mask = 11 [node name="BillboardImage" type="Sprite2D" parent="."] texture = ExtResource("1_1fjj1") [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource("RectangleShape2D_wkmmx")