[gd_scene load_steps=5 format=3 uid="uid://co5gar3lhitem"] [ext_resource type="Script" path="res://scenes/projectiles/grenade.gd" id="1_58m1a"] [ext_resource type="Texture2D" uid="uid://birx8coj2by66" path="res://graphics/projectiles/grenade.png" id="1_vp0od"] [sub_resource type="PhysicsMaterial" id="PhysicsMaterial_il4va"] friction = 10.0 bounce = 0.4 [sub_resource type="CircleShape2D" id="CircleShape2D_meux2"] radius = 30.0 [node name="Grenade" type="RigidBody2D"] collision_layer = 8 collision_mask = 15 physics_material_override = SubResource("PhysicsMaterial_il4va") gravity_scale = 0.0 linear_damp = 1.6 script = ExtResource("1_58m1a") [node name="Sprite2D" type="Sprite2D" parent="."] scale = Vector2(0.4, 0.4) texture = ExtResource("1_vp0od") [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource("CircleShape2D_meux2")