Make ChessSquare a stateful widget.

This commit is contained in:
Marco 2023-09-04 21:52:40 +02:00
parent 01dcc74cfc
commit 130a2dae79

View File

@ -1,8 +1,10 @@
import 'package:flutter/material.dart';
import 'package:flutter_bloc/flutter_bloc.dart';
import 'package:mchess/chess/chess_square_outer_dragtarget.dart';
import 'package:mchess/chess_bloc/chess_bloc.dart';
import '../utils/chess_utils.dart';
class ChessSquare extends StatelessWidget {
class ChessSquare extends StatefulWidget {
final ChessCoordinate coordinate;
final ChessPiece? containedPiece;
static const double pieceWidth = 200;
@ -46,13 +48,35 @@ class ChessSquare extends StatelessWidget {
);
}
@override
State<ChessSquare> createState() => _ChessSquareState();
}
class _ChessSquareState extends State<ChessSquare> {
late Color squareColor;
@override
void initState() {
squareColor = widget.color;
super.initState();
}
@override
Widget build(BuildContext context) {
return Container(
color: color,
return BlocListener<ChessBloc, ChessBoardState>(
listenWhen: (previous, current) {
return true;
},
listener: (context, state) {
setState(() {
squareColor = Colors.red;
});},
child: Container(
color: widget.color,
child: ChessSquareOuterDragTarget(
coordinate: coordinate,
containedPiece: containedPiece ?? const ChessPiece.none()),
coordinate: widget.coordinate,
containedPiece: widget.containedPiece ?? const ChessPiece.none()),
),
);
}
}