Lay foundation for promotions.
This commit is contained in:
parent
52540ec96c
commit
3bec7a84d8
@ -1,6 +1,7 @@
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import 'package:flutter/material.dart';
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import 'package:flutter_bloc/flutter_bloc.dart';
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import 'package:mchess/chess_bloc/chess_bloc.dart';
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import 'package:mchess/chess_bloc/promotion_bloc.dart';
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import 'package:mchess/connection_cubit/connection_cubit.dart';
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import 'package:mchess/utils/chess_router.dart';
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@ -9,17 +10,24 @@ class ChessApp extends StatelessWidget {
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@override
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Widget build(BuildContext context) {
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return BlocProvider(
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create: (_) => ConnectionCubit.getInstance(),
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child: BlocProvider(
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create: (_) => ChessBloc.getInstance(),
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child: MaterialApp.router(
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theme: ThemeData.dark(
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useMaterial3: true,
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),
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routerConfig: ChessAppRouter.getInstance().router,
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title: 'mChess',
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return MultiBlocProvider(
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providers: [
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BlocProvider(
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create: (_) => ConnectionCubit.getInstance(),
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),
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BlocProvider(
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create: (context) => ChessBloc.getInstance(),
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),
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BlocProvider(
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create: (context) => PromotionUiBloc.getInstance(),
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)
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],
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child: MaterialApp.router(
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theme: ThemeData.dark(
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useMaterial3: true,
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),
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routerConfig: ChessAppRouter.getInstance().router,
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title: 'mChess',
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),
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);
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}
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@ -2,6 +2,7 @@ import 'package:flutter/foundation.dart';
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import 'package:flutter/material.dart';
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import 'package:mchess/chess_bloc/chess_bloc.dart';
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import 'package:mchess/chess_bloc/promotion_bloc.dart';
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import '../chess_bloc/chess_events.dart';
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import '../utils/chess_utils.dart';
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@ -58,7 +59,7 @@ class ChessSquare extends StatelessWidget {
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draggableFdbSize = 0.15 * windowHeight;
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}
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return DragTarget<PieceMovedFrom>(
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return DragTarget<PieceDragged>(
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onWillAccept: (move) {
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if (move?.fromSquare == coordinate) {
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return false;
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@ -66,9 +67,17 @@ class ChessSquare extends StatelessWidget {
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return true;
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},
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onAccept: (move) {
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if (coordinate != move.fromSquare) {
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// Replace the dummy value with the actual target of the move.
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move.toSquare = coordinate;
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if (isPromotionMove(move)) {
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PromotionUiBloc.getInstance().add(PawnMovedToPromotionField(
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endSquare: move.toSquare, colorMoved: ChessBloc.myColor!));
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} else if (coordinate != move.fromSquare) {
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ChessBloc.getInstance().add(OwnPieceMoved(
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startSquare: move.fromSquare, endSquare: coordinate));
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startSquare: move.fromSquare,
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endSquare: move.toSquare,
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piece: containedPiece!));
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}
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},
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builder: (context, candidateData, rejectedData) {
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@ -79,9 +88,9 @@ class ChessSquare extends StatelessWidget {
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color: color,
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width: ChessSquare.pieceWidth,
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height: ChessSquare.pieceWidth,
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child: Draggable<PieceMovedFrom>(
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child: Draggable<PieceDragged>(
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/* We create the move with the startSquare == endSquare. The receiving widget will give the correct value to end square. */
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data: PieceMovedFrom(coordinate, containedPiece),
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data: PieceDragged(coordinate, coordinate, containedPiece),
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maxSimultaneousDrags: maxDrags,
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feedback: FractionalTranslation(
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translation: const Offset(-0.5, -0.75),
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@ -100,4 +109,28 @@ class ChessSquare extends StatelessWidget {
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},
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);
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}
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bool isPromotionMove(PieceDragged move) {
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bool isPromotion = false;
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if (move.movedPiece!.pieceClass != ChessPieceClass.pawn) {
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return isPromotion;
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}
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switch (ChessBloc.myColor) {
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case ChessColor.black:
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if (move.toSquare.row == 1) {
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isPromotion = true;
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}
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break;
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case ChessColor.white:
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if (move.toSquare.row == 8) {
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isPromotion = true;
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}
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break;
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case null:
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break;
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}
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return isPromotion;
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}
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}
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@ -12,7 +12,7 @@ import 'dart:developer';
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class ChessBloc extends Bloc<ChessEvent, ChessBoardState> {
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static final ChessBloc _instance = ChessBloc._internal();
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static ChessColor turnColor = ChessColor.white;
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static ChessColor? myColor;
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static ChessColor? myColor = ChessColor.white;
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static ChessColor? getSidesColor() {
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return myColor;
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@ -94,8 +94,13 @@ class ChessBloc extends Bloc<ChessEvent, ChessBoardState> {
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void invalidMoveHandler(
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InvalidMovePlayed event, Emitter<ChessBoardState> emit) {
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emit(ChessBoardState(state.bottomColor, turnColor,
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ChessPosition.getInstance().currentPosition));
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emit(
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ChessBoardState(
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state.bottomColor,
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turnColor,
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ChessPosition.getInstance().currentPosition,
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),
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);
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}
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}
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@ -12,8 +12,12 @@ class ReceivedMove extends ChessEvent {
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class OwnPieceMoved extends ChessEvent {
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final ChessCoordinate startSquare;
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final ChessCoordinate endSquare;
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final ChessPiece piece;
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OwnPieceMoved({required this.startSquare, required this.endSquare});
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OwnPieceMoved(
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{required this.startSquare,
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required this.endSquare,
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required this.piece});
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}
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class InitBoard extends ChessEvent {
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@ -30,45 +30,47 @@ class ChessPosition {
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ChessPositionType pos = {};
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for (int i = 1; i <= 8; i++) {
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pos[ChessCoordinate(i, 7)] =
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ChessPiece(ChessPieceName.blackPawn, ChessColor.black);
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pos[ChessCoordinate(i, 2)] =
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ChessPiece(ChessPieceName.whitePawn, ChessColor.white);
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// pos[ChessCoordinate(i, 7)] =
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// ChessPiece(ChessPieceName.blackPawn, ChessColor.black);
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// pos[ChessCoordinate(i, 2)] =
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// ChessPiece(ChessPieceName.whitePawn, ChessColor.white);
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}
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pos[ChessCoordinate(1, 7)] =
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ChessPiece(ChessPieceClass.pawn, ChessColor.white);
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pos[ChessCoordinate(1, 8)] =
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ChessPiece(ChessPieceName.blackRook, ChessColor.black);
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pos[ChessCoordinate(2, 8)] =
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ChessPiece(ChessPieceName.blackKnight, ChessColor.black);
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pos[ChessCoordinate(3, 8)] =
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ChessPiece(ChessPieceName.blackBishop, ChessColor.black);
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pos[ChessCoordinate(4, 8)] =
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ChessPiece(ChessPieceName.blackQueen, ChessColor.black);
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pos[ChessCoordinate(5, 8)] =
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ChessPiece(ChessPieceName.blackKing, ChessColor.black);
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pos[ChessCoordinate(6, 8)] =
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ChessPiece(ChessPieceName.blackBishop, ChessColor.black);
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pos[ChessCoordinate(7, 8)] =
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ChessPiece(ChessPieceName.blackKnight, ChessColor.black);
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pos[ChessCoordinate(8, 8)] =
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ChessPiece(ChessPieceName.blackRook, ChessColor.black);
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// pos[ChessCoordinate(1, 8)] =
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// ChessPiece(ChessPieceName.blackRook, ChessColor.black);
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// pos[ChessCoordinate(2, 8)] =
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// ChessPiece(ChessPieceName.blackKnight, ChessColor.black);
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// pos[ChessCoordinate(3, 8)] =
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// ChessPiece(ChessPieceName.blackBishop, ChessColor.black);
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// pos[ChessCoordinate(4, 8)] =
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// ChessPiece(ChessPieceName.blackQueen, ChessColor.black);
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// pos[ChessCoordinate(5, 8)] =
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// ChessPiece(ChessPieceName.blackKing, ChessColor.black);
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// pos[ChessCoordinate(6, 8)] =
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// ChessPiece(ChessPieceName.blackBishop, ChessColor.black);
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// pos[ChessCoordinate(7, 8)] =
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// ChessPiece(ChessPieceName.blackKnight, ChessColor.black);
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// pos[ChessCoordinate(8, 8)] =
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// ChessPiece(ChessPieceName.blackRook, ChessColor.black);
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pos[ChessCoordinate(1, 1)] =
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ChessPiece(ChessPieceName.whiteRook, ChessColor.white);
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pos[ChessCoordinate(2, 1)] =
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ChessPiece(ChessPieceName.whiteKnight, ChessColor.white);
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pos[ChessCoordinate(3, 1)] =
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ChessPiece(ChessPieceName.whiteBishop, ChessColor.white);
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pos[ChessCoordinate(4, 1)] =
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ChessPiece(ChessPieceName.whiteQueen, ChessColor.white);
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pos[ChessCoordinate(5, 1)] =
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ChessPiece(ChessPieceName.whiteKing, ChessColor.white);
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pos[ChessCoordinate(6, 1)] =
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ChessPiece(ChessPieceName.whiteBishop, ChessColor.white);
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pos[ChessCoordinate(7, 1)] =
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ChessPiece(ChessPieceName.whiteKnight, ChessColor.white);
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pos[ChessCoordinate(8, 1)] =
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ChessPiece(ChessPieceName.whiteRook, ChessColor.white);
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// pos[ChessCoordinate(1, 1)] =
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// ChessPiece(ChessPieceName.whiteRook, ChessColor.white);
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// pos[ChessCoordinate(2, 1)] =
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// ChessPiece(ChessPieceName.whiteKnight, ChessColor.white);
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// pos[ChessCoordinate(3, 1)] =
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// ChessPiece(ChessPieceName.whiteBishop, ChessColor.white);
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// pos[ChessCoordinate(4, 1)] =
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// ChessPiece(ChessPieceName.whiteQueen, ChessColor.white);
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// pos[ChessCoordinate(5, 1)] =
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// ChessPiece(ChessPieceName.whiteKing, ChessColor.white);
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// pos[ChessCoordinate(6, 1)] =
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// ChessPiece(ChessPieceName.whiteBishop, ChessColor.white);
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// pos[ChessCoordinate(7, 1)] =
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// ChessPiece(ChessPieceName.whiteKnight, ChessColor.white);
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// pos[ChessCoordinate(8, 1)] =
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// ChessPiece(ChessPieceName.whiteRook, ChessColor.white);
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return pos;
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}
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49
lib/chess_bloc/promotion_bloc.dart
Normal file
49
lib/chess_bloc/promotion_bloc.dart
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@ -0,0 +1,49 @@
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import 'package:flutter_bloc/flutter_bloc.dart';
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import 'package:mchess/utils/chess_utils.dart';
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class PromotionUiBloc extends Bloc<PromotionEvent, PromotionUiState> {
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static final PromotionUiBloc _instance = PromotionUiBloc._internal();
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PromotionUiBloc._internal() : super(PromotionUiState.init()) {
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on<PawnMovedToPromotionField>(promotionMoveHandler);
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}
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void promotionMoveHandler(
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PawnMovedToPromotionField event,
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Emitter<PromotionUiState> emit,
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) {
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emit(PromotionUiState(
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showPromotionDialog: true, colorMoved: event.colorMoved));
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}
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factory PromotionUiBloc.getInstance() {
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return PromotionUiBloc();
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}
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factory PromotionUiBloc() {
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return _instance;
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}
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}
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abstract class PromotionEvent {}
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class PawnMovedToPromotionField extends PromotionEvent {
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final ChessCoordinate endSquare;
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final ChessColor colorMoved;
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PawnMovedToPromotionField(
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{required this.endSquare, required this.colorMoved});
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}
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class PromotionUiState {
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final bool showPromotionDialog;
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final ChessColor colorMoved;
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PromotionUiState(
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{required this.showPromotionDialog, required this.colorMoved});
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factory PromotionUiState.init() {
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return PromotionUiState(
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showPromotionDialog: false, colorMoved: ChessColor.white);
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}
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}
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@ -6,6 +6,9 @@ import 'package:mchess/chess_bloc/chess_bloc.dart';
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import 'package:mchess/chess/chess_board.dart';
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import 'package:mchess/chess/turn_indicator_widget.dart';
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import 'package:mchess/chess_bloc/promotion_bloc.dart';
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import 'package:mchess/utils/chess_utils.dart';
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import 'package:mchess/utils/widgets/promotion_dialog.dart';
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import 'package:mchess/utils/widgets/server_log_widget.dart';
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import 'package:uuid/uuid.dart';
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@ -32,23 +35,32 @@ class _ChessGameState extends State<ChessGame> {
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@override
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Widget build(BuildContext context) {
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return Scaffold(
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body: FittedBox(
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fit: BoxFit.contain,
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child: Column(
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children: [
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if (kDebugMode) const ServerLogWidget(textColor: Colors.white),
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Container(
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margin: const EdgeInsets.all(20),
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child: BlocBuilder<ChessBloc, ChessBoardState>(
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builder: (context, state) {
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return ChessBoard(
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bState: state,
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);
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},
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body: Center(
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child: FittedBox(
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fit: BoxFit.contain,
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child: Column(
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children: [
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if (kDebugMode) const ServerLogWidget(textColor: Colors.white),
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Container(
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margin: const EdgeInsets.all(20),
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child: BlocListener<PromotionUiBloc, PromotionUiState>(
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listener: (context, state) {
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if (state.showPromotionDialog) {
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promotionDialogBuilder(context, state.colorMoved);
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}
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},
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child: BlocBuilder<ChessBloc, ChessBoardState>(
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builder: (context, state) {
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return ChessBoard(
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bState: state,
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);
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},
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),
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),
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),
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),
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if (kDebugMode) const TurnIndicator(),
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],
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if (kDebugMode) const TurnIndicator(),
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],
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),
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),
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),
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floatingActionButton: FloatingActionButton(
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@ -59,6 +71,18 @@ class _ChessGameState extends State<ChessGame> {
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),
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);
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}
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Future<void> promotionDialogBuilder(BuildContext context, ChessColor color) {
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return showDialog<void>(
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context: context,
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barrierDismissible: false,
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builder: (BuildContext context) {
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return PromotionDialog(
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sideColor: color,
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);
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},
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);
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}
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}
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class ChessGameArguments {
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@ -1,23 +1,38 @@
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import 'dart:developer';
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import 'package:flutter/material.dart';
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import 'package:flutter_svg/svg.dart';
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import 'package:mchess/api/move.dart';
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import 'package:mchess/api/websocket_message.dart';
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import 'package:quiver/core.dart';
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enum ChessPieceName {
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enum ChessPieceClass {
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none,
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whitePawn,
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whiteBishop,
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whiteKnight,
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whiteRook,
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whiteQueen,
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whiteKing,
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blackPawn,
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blackBishop,
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blackKnight,
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blackRook,
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blackQueen,
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blackKing,
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pawn,
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bishop,
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knight,
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rook,
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queen,
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king,
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}
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class ChessPieceAssetKey {
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final ChessPieceClass pieceClass;
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final ChessColor color;
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ChessPieceAssetKey({required this.pieceClass, required this.color});
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@override
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bool operator ==(Object other) {
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return (other is ChessPieceAssetKey &&
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(pieceClass == other.pieceClass) &&
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(color == other.color));
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}
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@override
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int get hashCode {
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return hash2(pieceClass, color);
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}
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}
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enum ChessColor {
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@ -33,36 +48,114 @@ enum ChessColor {
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}
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}
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Map<ChessPieceName, String> chessPiecesAssets = {
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ChessPieceName.whitePawn: 'assets/pieces/white/pawn.svg',
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ChessPieceName.whiteBishop: 'assets/pieces/white/bishop.svg',
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ChessPieceName.whiteKnight: 'assets/pieces/white/knight.svg',
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ChessPieceName.whiteRook: 'assets/pieces/white/rook.svg',
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ChessPieceName.whiteQueen: 'assets/pieces/white/queen.svg',
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ChessPieceName.whiteKing: 'assets/pieces/white/king.svg',
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ChessPieceName.blackPawn: 'assets/pieces/black/pawn.svg',
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ChessPieceName.blackBishop: 'assets/pieces/black/bishop.svg',
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ChessPieceName.blackKnight: 'assets/pieces/black/knight.svg',
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ChessPieceName.blackRook: 'assets/pieces/black/rook.svg',
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ChessPieceName.blackQueen: 'assets/pieces/black/queen.svg',
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ChessPieceName.blackKing: 'assets/pieces/black/king.svg',
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ChessPieceName.none: 'assets/empty.svg',
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Map<ChessPieceAssetKey, String> chessPiecesAssets = {
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ChessPieceAssetKey(
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pieceClass: ChessPieceClass.pawn,
|
||||
color: ChessColor.white,
|
||||
): 'assets/pieces/white/pawn.svg',
|
||||
ChessPieceAssetKey(
|
||||
pieceClass: ChessPieceClass.bishop,
|
||||
color: ChessColor.white,
|
||||
): 'assets/pieces/white/bishop.svg',
|
||||
ChessPieceAssetKey(
|
||||
pieceClass: ChessPieceClass.knight,
|
||||
color: ChessColor.white,
|
||||
): 'assets/pieces/white/knight.svg',
|
||||
ChessPieceAssetKey(
|
||||
pieceClass: ChessPieceClass.rook,
|
||||
color: ChessColor.white,
|
||||
): 'assets/pieces/white/rook.svg',
|
||||
ChessPieceAssetKey(
|
||||
pieceClass: ChessPieceClass.queen,
|
||||
color: ChessColor.white,
|
||||
): 'assets/pieces/white/queen.svg',
|
||||
ChessPieceAssetKey(
|
||||
pieceClass: ChessPieceClass.king,
|
||||
color: ChessColor.white,
|
||||
): 'assets/pieces/white/king.svg',
|
||||
ChessPieceAssetKey(
|
||||
pieceClass: ChessPieceClass.pawn,
|
||||
color: ChessColor.black,
|
||||
): 'assets/pieces/black/pawn.svg',
|
||||
ChessPieceAssetKey(
|
||||
pieceClass: ChessPieceClass.bishop,
|
||||
color: ChessColor.black,
|
||||
): 'assets/pieces/black/bishop.svg',
|
||||
ChessPieceAssetKey(
|
||||
pieceClass: ChessPieceClass.knight,
|
||||
color: ChessColor.black,
|
||||
): 'assets/pieces/black/knight.svg',
|
||||
ChessPieceAssetKey(
|
||||
pieceClass: ChessPieceClass.rook,
|
||||
color: ChessColor.black,
|
||||
): 'assets/pieces/black/rook.svg',
|
||||
ChessPieceAssetKey(
|
||||
pieceClass: ChessPieceClass.queen,
|
||||
color: ChessColor.black,
|
||||
): 'assets/pieces/black/queen.svg',
|
||||
ChessPieceAssetKey(
|
||||
pieceClass: ChessPieceClass.king,
|
||||
color: ChessColor.black,
|
||||
): 'assets/pieces/black/king.svg',
|
||||
ChessPieceAssetKey(
|
||||
pieceClass: ChessPieceClass.none,
|
||||
color: ChessColor.black,
|
||||
): 'assets/empty.svg',
|
||||
};
|
||||
|
||||
Map<ChessPieceName, String> chessPiecesShortName = {
|
||||
ChessPieceName.whitePawn: 'P',
|
||||
ChessPieceName.whiteBishop: 'B',
|
||||
ChessPieceName.whiteKnight: 'N',
|
||||
ChessPieceName.whiteRook: 'R',
|
||||
ChessPieceName.whiteQueen: 'Q',
|
||||
ChessPieceName.whiteKing: 'K',
|
||||
ChessPieceName.blackPawn: 'p',
|
||||
ChessPieceName.blackBishop: 'b',
|
||||
ChessPieceName.blackKnight: 'n',
|
||||
ChessPieceName.blackRook: 'r',
|
||||
ChessPieceName.blackQueen: 'q',
|
||||
ChessPieceName.blackKing: 'k',
|
||||
ChessPieceName.none: 'X',
|
||||
Map<ChessPieceAssetKey, String> chessPiecesShortName = {
|
||||
ChessPieceAssetKey(
|
||||
pieceClass: ChessPieceClass.pawn,
|
||||
color: ChessColor.white,
|
||||
): 'P',
|
||||
ChessPieceAssetKey(
|
||||
pieceClass: ChessPieceClass.bishop,
|
||||
color: ChessColor.white,
|
||||
): 'B',
|
||||
ChessPieceAssetKey(
|
||||
pieceClass: ChessPieceClass.knight,
|
||||
color: ChessColor.white,
|
||||
): 'N',
|
||||
ChessPieceAssetKey(
|
||||
pieceClass: ChessPieceClass.rook,
|
||||
color: ChessColor.white,
|
||||
): 'R',
|
||||
ChessPieceAssetKey(
|
||||
pieceClass: ChessPieceClass.queen,
|
||||
color: ChessColor.white,
|
||||
): 'Q',
|
||||
ChessPieceAssetKey(
|
||||
pieceClass: ChessPieceClass.king,
|
||||
color: ChessColor.white,
|
||||
): 'K',
|
||||
ChessPieceAssetKey(
|
||||
pieceClass: ChessPieceClass.pawn,
|
||||
color: ChessColor.black,
|
||||
): 'p',
|
||||
ChessPieceAssetKey(
|
||||
pieceClass: ChessPieceClass.bishop,
|
||||
color: ChessColor.black,
|
||||
): 'b',
|
||||
ChessPieceAssetKey(
|
||||
pieceClass: ChessPieceClass.knight,
|
||||
color: ChessColor.black,
|
||||
): 'n',
|
||||
ChessPieceAssetKey(
|
||||
pieceClass: ChessPieceClass.rook,
|
||||
color: ChessColor.black,
|
||||
): 'r',
|
||||
ChessPieceAssetKey(
|
||||
pieceClass: ChessPieceClass.queen,
|
||||
color: ChessColor.black,
|
||||
): 'q',
|
||||
ChessPieceAssetKey(
|
||||
pieceClass: ChessPieceClass.king,
|
||||
color: ChessColor.black,
|
||||
): 'k',
|
||||
ChessPieceAssetKey(
|
||||
pieceClass: ChessPieceClass.none,
|
||||
color: ChessColor.black,
|
||||
): '-',
|
||||
};
|
||||
|
||||
class ChessCoordinate {
|
||||
@ -140,24 +233,26 @@ class ChessCoordinate {
|
||||
|
||||
class ChessPiece extends StatelessWidget {
|
||||
final ChessColor color;
|
||||
final ChessPieceName pieceName;
|
||||
final ChessPieceClass pieceClass;
|
||||
final String shortName;
|
||||
final Widget? pieceImage;
|
||||
|
||||
const ChessPiece._(
|
||||
this.pieceName, this.color, this.pieceImage, this.shortName);
|
||||
this.pieceClass, this.color, this.pieceImage, this.shortName);
|
||||
|
||||
factory ChessPiece(ChessPieceName name, ChessColor color) {
|
||||
factory ChessPiece(ChessPieceClass pieceClass, ChessColor color) {
|
||||
Widget? pieceImage;
|
||||
String pieceAssetUrl = chessPiecesAssets[name]!;
|
||||
String shortName = chessPiecesShortName[name]!;
|
||||
String pieceAssetUrl = chessPiecesAssets[
|
||||
ChessPieceAssetKey(pieceClass: pieceClass, color: color)]!;
|
||||
String shortName = chessPiecesShortName[
|
||||
ChessPieceAssetKey(pieceClass: pieceClass, color: color)]!;
|
||||
|
||||
pieceImage = SvgPicture.asset(pieceAssetUrl);
|
||||
return ChessPiece._(name, color, pieceImage, shortName);
|
||||
return ChessPiece._(pieceClass, color, pieceImage, shortName);
|
||||
}
|
||||
|
||||
const ChessPiece.none({super.key})
|
||||
: pieceName = ChessPieceName.none,
|
||||
: pieceClass = ChessPieceClass.none,
|
||||
color = ChessColor.white,
|
||||
pieceImage = null,
|
||||
shortName = "-";
|
||||
@ -194,9 +289,10 @@ class ChessMove {
|
||||
}
|
||||
}
|
||||
|
||||
class PieceMovedFrom {
|
||||
class PieceDragged {
|
||||
ChessCoordinate fromSquare;
|
||||
ChessCoordinate toSquare;
|
||||
ChessPiece? movedPiece;
|
||||
|
||||
PieceMovedFrom(this.fromSquare, this.movedPiece);
|
||||
PieceDragged(this.fromSquare, this.toSquare, this.movedPiece);
|
||||
}
|
||||
|
47
lib/utils/widgets/promotion_dialog.dart
Normal file
47
lib/utils/widgets/promotion_dialog.dart
Normal file
@ -0,0 +1,47 @@
|
||||
import 'package:flutter/material.dart';
|
||||
import 'package:flutter_svg/svg.dart';
|
||||
import 'package:mchess/utils/chess_utils.dart';
|
||||
|
||||
class PromotionDialog extends StatelessWidget {
|
||||
final ChessColor sideColor;
|
||||
const PromotionDialog({required this.sideColor, super.key});
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return Card(
|
||||
child: Column(children: [
|
||||
Expanded(
|
||||
flex: 1,
|
||||
child: Row(
|
||||
children: [
|
||||
ElevatedButton(
|
||||
onPressed: () {},
|
||||
child: SvgPicture.asset(chessPiecesAssets[ChessPieceAssetKey(
|
||||
pieceClass: ChessPieceClass.queen, color: sideColor)]!),
|
||||
),
|
||||
ElevatedButton(
|
||||
onPressed: () {},
|
||||
child: SvgPicture.asset(chessPiecesAssets[ChessPieceAssetKey(
|
||||
pieceClass: ChessPieceClass.rook, color: sideColor)]!),
|
||||
),
|
||||
ElevatedButton(
|
||||
onPressed: () {},
|
||||
child: SvgPicture.asset(chessPiecesAssets[ChessPieceAssetKey(
|
||||
pieceClass: ChessPieceClass.knight, color: sideColor)]!),
|
||||
),
|
||||
ElevatedButton(
|
||||
onPressed: () {},
|
||||
child: SvgPicture.asset(chessPiecesAssets[ChessPieceAssetKey(
|
||||
pieceClass: ChessPieceClass.bishop, color: sideColor)]!),
|
||||
)
|
||||
],
|
||||
),
|
||||
),
|
||||
const Expanded(
|
||||
flex: 3,
|
||||
child: ColoredBox(color: Colors.red),
|
||||
)
|
||||
]),
|
||||
);
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user