Compare commits
No commits in common. "master" and "fix-dialog-colors" have entirely different histories.
master
...
fix-dialog
@ -1,65 +0,0 @@
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import 'package:shared_preferences/shared_preferences.dart';
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import 'package:uuid/uuid.dart';
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class GameInfo {
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final UuidValue? playerID;
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final String? passphrase;
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const GameInfo({
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required this.playerID,
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required this.passphrase,
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});
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factory GameInfo.empty() {
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return const GameInfo(playerID: null, passphrase: null);
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}
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factory GameInfo.fromJson(Map<String, dynamic> json) {
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final playerid = UuidValue.fromString(json['playerID']);
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final passphrase = json['passphrase'];
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return GameInfo(playerID: playerid, passphrase: passphrase);
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}
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Map<String, dynamic> toJson() {
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String? pid;
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if (playerID != null) {
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pid = playerID.toString();
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}
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return {
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'playerID': pid,
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'passphrase': passphrase,
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};
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}
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void store() async {
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final SharedPreferences prefs = await SharedPreferences.getInstance();
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await prefs.setString(passphrase!, playerID.toString());
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}
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static Future<GameInfo?> get(String phrase) async {
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final SharedPreferences prefs = await SharedPreferences.getInstance();
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var playerID = prefs.getString(phrase);
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if (playerID == null) return null;
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return GameInfo(
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playerID: UuidValue.fromString(playerID), passphrase: phrase);
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}
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}
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class WebsocketMessageIdentifyPlayer {
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final String playerID;
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final String? passphrase;
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const WebsocketMessageIdentifyPlayer({
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required this.playerID,
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required this.passphrase,
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});
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Map<String, dynamic> toJson() =>
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{'playerID': playerID, 'passphrase': passphrase};
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}
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80
lib/api/register.dart
Normal file
80
lib/api/register.dart
Normal file
@ -0,0 +1,80 @@
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import 'package:shared_preferences/shared_preferences.dart';
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import 'package:uuid/uuid.dart';
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class PlayerInfo {
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final UuidValue? playerID;
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final UuidValue? lobbyID;
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final String? passphrase;
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const PlayerInfo({
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required this.playerID,
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required this.lobbyID,
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required this.passphrase,
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});
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factory PlayerInfo.fromJson(Map<String, dynamic> json) {
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final playerid = UuidValue.fromString(json['playerID']);
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final lobbyid = UuidValue.fromString(json['lobbyID']);
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final passphrase = json['passphrase'];
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return PlayerInfo(
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playerID: playerid, lobbyID: lobbyid, passphrase: passphrase);
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}
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Map<String, dynamic> toJson() => {
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'playerID': playerID,
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'lobbyID': lobbyID,
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'passphrase': passphrase,
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};
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void store() async {
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final SharedPreferences prefs = await SharedPreferences.getInstance();
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await prefs.setBool("contains", true);
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await prefs.setString("playerID", playerID.toString());
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await prefs.setString("lobbyID", lobbyID.toString());
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await prefs.setString("passphrase", passphrase.toString());
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}
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void delete() async {
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final SharedPreferences prefs = await SharedPreferences.getInstance();
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await prefs.setBool("contains", false);
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}
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Future<PlayerInfo?> get() async {
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final SharedPreferences prefs = await SharedPreferences.getInstance();
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var contains = prefs.getBool("contains");
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var playerID = prefs.getString("playerID");
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var lobbyID = prefs.getString("lobbyID");
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var passphrase = prefs.getString("passphrase");
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if (contains == null ||
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!contains ||
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playerID == null ||
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lobbyID == null ||
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passphrase == null) {
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return null;
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}
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return PlayerInfo(
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playerID: UuidValue.fromString(playerID),
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lobbyID: UuidValue.fromString(lobbyID),
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passphrase: passphrase);
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}
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}
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class WebsocketMessageIdentifyPlayer {
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final String playerID;
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final String lobbyID;
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final String? passphrase;
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const WebsocketMessageIdentifyPlayer({
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required this.playerID,
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required this.lobbyID,
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required this.passphrase,
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});
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Map<String, dynamic> toJson() =>
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{'lobbyID': lobbyID, 'playerID': playerID, 'passphrase': passphrase};
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}
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@ -31,7 +31,7 @@ class ChessApp extends StatelessWidget {
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useMaterial3: true,
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),
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routerConfig: ChessAppRouter.getInstance().router,
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title: 'mChess 1.0.8',
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title: 'mChess 1.0.5',
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),
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);
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}
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@ -51,12 +51,10 @@ class ChessBloc extends Bloc<ChessEvent, ChessBoardState> {
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void flipBoard(ColorDetermined event, Emitter<ChessBoardState> emit) {
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log("My Color is $myColor");
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myColor = event.playerColor;
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myColor = event.myColor;
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emit(
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ChessBoardState(
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event.playerColor,
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event.myColor,
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state.newTurnColor,
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state.position,
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ChessMove.none(),
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@ -76,13 +74,12 @@ class ChessBloc extends Bloc<ChessEvent, ChessBoardState> {
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.recordMove(event.startSquare, event.endSquare, event.position);
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}
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myColor = event.playerColor;
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turnColor = event.turnColor;
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emit(
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ChessBoardState(
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myColor,
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event.turnColor,
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state.bottomColor,
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turnColor,
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event.position,
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move,
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true,
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@ -9,7 +9,6 @@ class ReceivedBoardState extends ChessEvent {
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final ChessPosition position;
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final ChessCoordinate squareInCheck;
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final ChessColor turnColor;
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final ChessColor playerColor;
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ReceivedBoardState({
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required this.startSquare,
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@ -17,7 +16,6 @@ class ReceivedBoardState extends ChessEvent {
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required this.position,
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required this.squareInCheck,
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required this.turnColor,
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required this.playerColor,
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});
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}
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@ -40,9 +38,9 @@ class InitBoard extends ChessEvent {
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}
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class ColorDetermined extends ChessEvent {
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final ChessColor playerColor;
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final ChessColor myColor;
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ColorDetermined({required this.playerColor});
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ColorDetermined({required this.myColor});
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}
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class InvalidMovePlayed extends ChessEvent {
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@ -6,7 +6,7 @@ import 'package:mchess/api/move.dart';
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import 'package:mchess/api/websocket_message.dart';
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import 'package:mchess/chess_bloc/chess_bloc.dart';
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import 'package:mchess/chess_bloc/chess_events.dart';
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import 'package:mchess/api/game_info.dart';
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import 'package:mchess/api/register.dart';
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import 'package:mchess/chess_bloc/chess_position.dart';
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import 'package:mchess/connection_cubit/connection_cubit.dart';
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import 'package:mchess/utils/chess_router.dart';
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@ -16,6 +16,7 @@ import 'package:web_socket_channel/web_socket_channel.dart';
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class ServerConnection {
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WebSocketChannel? channel;
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late bool wasConnected = false;
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Stream broadcast = const Stream.empty();
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static final ServerConnection _instance = ServerConnection._internal();
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@ -40,16 +41,14 @@ class ServerConnection {
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channel!.sink.add(message);
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}
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Future? connect(String playerID, String? passphrase) {
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if (channel != null) return null;
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void connect(String playerID, lobbyID, String? passphrase) {
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channel = WebSocketChannel.connect(Uri.parse(config.getWebsocketURL()));
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channel!.ready.then((val) {
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send(
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jsonEncode(
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WebsocketMessageIdentifyPlayer(
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playerID: (playerID),
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lobbyID: (lobbyID),
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passphrase: (passphrase),
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),
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),
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@ -58,18 +57,11 @@ class ServerConnection {
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log(channel!.closeCode.toString());
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broadcast = channel!.stream.asBroadcastStream();
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broadcast.listen(handleIncomingData);
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});
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return channel!.ready;
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}
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Future disconnectExistingConnection() async {
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void disconnectExistingConnection() {
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if (channel == null) return;
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await channel!.sink.close();
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channel = null;
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broadcast = const Stream.empty();
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channel!.sink.close();
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}
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void handleIncomingData(dynamic data) {
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@ -111,10 +103,9 @@ class ServerConnection {
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position: ChessPositionManager.getInstance()
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.fromPGNString(apiMessage.position!),
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squareInCheck: ChessCoordinate.fromApiCoordinate(
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apiMessage.squareInCheck ?? const ApiCoordinate(col: 0, row: 0)),
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turnColor: ChessColor.fromApiColor(apiMessage.turnColor!),
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playerColor: ChessColor.fromApiColor(apiMessage.playerColor!),
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),
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apiMessage.squareInCheck ??
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const ApiCoordinate(col: 0, row: 0)),
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turnColor: ChessColor.fromApiColor(apiMessage.turnColor!)),
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);
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} else {
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log('Error: no position received');
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@ -125,7 +116,7 @@ class ServerConnection {
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ConnectionCubit.getInstance().opponentConnected();
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ChessBloc.getInstance().add(InitBoard());
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ChessBloc.getInstance().add(ColorDetermined(
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playerColor: ChessColor.fromApiColor(apiMessage.playerColor!)));
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myColor: ChessColor.fromApiColor(apiMessage.playerColor!)));
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}
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void handleInvalidMoveMessage(ApiWebsocketMessage apiMessage) {
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|
@ -15,64 +15,21 @@ class ConnectionCubit extends Cubit<ConnectionCubitState> {
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return _instance;
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}
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void connect(String playerID, String? passphrase) {
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var connectedFuture =
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ServerConnection.getInstance().connect(playerID, passphrase);
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connectedFuture?.then((val) {
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emit(ConnectionCubitState(
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iAmConnected: true,
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connectedToPhrase: passphrase,
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opponentConnected: false));
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});
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}
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void connectIfNotConnected(String playerID, String? passphrase) {
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if (state.iAmConnected && state.connectedToPhrase == passphrase) {
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return;
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}
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if (state.iAmConnected && state.connectedToPhrase != passphrase) {
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disonnect().then((val) {
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connect(playerID, passphrase);
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});
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}
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connect(playerID, passphrase);
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}
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Future disonnect() async {
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var disconnectFuture =
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ServerConnection.getInstance().disconnectExistingConnection();
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disconnectFuture.then(
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(val) {
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emit(ConnectionCubitState.init());
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},
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);
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return disconnectFuture;
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void connect(String playerID, lobbyID, String? passphrase) {
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ServerConnection.getInstance().connect(playerID, lobbyID, passphrase);
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}
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void opponentConnected() {
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emit(ConnectionCubitState(
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iAmConnected: state.iAmConnected,
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connectedToPhrase: state.connectedToPhrase,
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opponentConnected: true));
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emit(ConnectionCubitState(true));
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}
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}
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class ConnectionCubitState {
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final bool iAmConnected;
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final String? connectedToPhrase;
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final bool opponentConnected;
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ConnectionCubitState(
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{required this.iAmConnected,
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required this.connectedToPhrase,
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required this.opponentConnected});
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ConnectionCubitState(this.opponentConnected);
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factory ConnectionCubitState.init() {
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return ConnectionCubitState(
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iAmConnected: false, connectedToPhrase: null, opponentConnected: false);
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return ConnectionCubitState(false);
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}
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}
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|
@ -12,7 +12,14 @@ import 'package:universal_platform/universal_platform.dart';
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import 'package:uuid/uuid.dart';
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class ChessGame extends StatefulWidget {
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const ChessGame({super.key});
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final UuidValue playerID;
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final UuidValue lobbyID;
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final String? passphrase;
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const ChessGame(
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{required this.playerID,
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required this.lobbyID,
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required this.passphrase,
|
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super.key});
|
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|
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@override
|
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State<ChessGame> createState() => _ChessGameState();
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|
@ -1,161 +0,0 @@
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import 'dart:developer';
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|
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import 'package:flutter/material.dart';
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import 'package:flutter/services.dart';
|
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import 'package:flutter_bloc/flutter_bloc.dart';
|
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import 'package:go_router/go_router.dart';
|
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import 'package:http/http.dart';
|
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import 'package:mchess/api/game_info.dart';
|
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import 'package:mchess/connection_cubit/connection_cubit.dart';
|
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import 'package:http/http.dart' as http;
|
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import 'dart:convert';
|
||||
|
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import 'package:mchess/pages/chess_game.dart';
|
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import 'package:mchess/utils/config.dart' as config;
|
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import 'package:mchess/utils/passphrase.dart';
|
||||
import 'package:universal_platform/universal_platform.dart';
|
||||
|
||||
class CreateGameWidget extends StatefulWidget {
|
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const CreateGameWidget({super.key});
|
||||
|
||||
@override
|
||||
State<CreateGameWidget> createState() => _CreateGameWidgetState();
|
||||
}
|
||||
|
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class _CreateGameWidgetState extends State<CreateGameWidget> {
|
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late Future<GameInfo?> registerResponse;
|
||||
late Future disconnectFuture;
|
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late ChessGameArguments chessGameArgs;
|
||||
|
||||
@override
|
||||
void initState() {
|
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super.initState();
|
||||
disconnectFuture = ConnectionCubit().disonnect();
|
||||
disconnectFuture.then((val) {
|
||||
registerResponse = createPrivateGame();
|
||||
registerResponse.then((val) {
|
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ConnectionCubit().connectIfNotConnected(
|
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val!.playerID.toString(),
|
||||
val.passphrase,
|
||||
);
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
FloatingActionButton? fltnBtn;
|
||||
if (UniversalPlatform.isLinux ||
|
||||
UniversalPlatform.isMacOS ||
|
||||
UniversalPlatform.isWindows) {
|
||||
fltnBtn = FloatingActionButton(
|
||||
child: const Icon(Icons.cancel),
|
||||
onPressed: () {
|
||||
context.pop();
|
||||
},
|
||||
);
|
||||
}
|
||||
|
||||
return Scaffold(
|
||||
floatingActionButton: fltnBtn,
|
||||
body: Center(
|
||||
child: FutureBuilder(
|
||||
future: disconnectFuture,
|
||||
builder: (context, snapshot) {
|
||||
if (snapshot.connectionState != ConnectionState.done) {
|
||||
return Container();
|
||||
} else {
|
||||
return FutureBuilder<GameInfo?>(
|
||||
future: registerResponse,
|
||||
builder: (context, snapshot) {
|
||||
if (snapshot.connectionState != ConnectionState.done) {
|
||||
return const SizedBox(
|
||||
height: 100,
|
||||
width: 100,
|
||||
child: CircularProgressIndicator(),
|
||||
);
|
||||
} else {
|
||||
var passphrase =
|
||||
snapshot.data?.passphrase ?? "no passphrase";
|
||||
return BlocListener<ConnectionCubit,
|
||||
ConnectionCubitState>(
|
||||
listener: (context, state) {
|
||||
// We wait for our opponent to connect
|
||||
if (state.opponentConnected) {
|
||||
//TODO: is goNamed the correct way to navigate?
|
||||
context.goNamed('game', pathParameters: {
|
||||
'phrase': passphrase.toURL(),
|
||||
});
|
||||
}
|
||||
},
|
||||
child: Column(
|
||||
mainAxisAlignment: MainAxisAlignment.center,
|
||||
children: [
|
||||
Text(
|
||||
'Give this phrase to your friend and sit tight:',
|
||||
style: TextStyle(
|
||||
color: Theme.of(context).colorScheme.primary),
|
||||
),
|
||||
const SizedBox(height: 25),
|
||||
Row(
|
||||
mainAxisAlignment: MainAxisAlignment.center,
|
||||
children: [
|
||||
SelectableText(
|
||||
passphrase,
|
||||
style: const TextStyle(
|
||||
fontWeight: FontWeight.bold),
|
||||
),
|
||||
IconButton(
|
||||
icon: const Icon(Icons.copy),
|
||||
onPressed: () async {
|
||||
await Clipboard.setData(
|
||||
ClipboardData(text: passphrase));
|
||||
},
|
||||
)
|
||||
],
|
||||
),
|
||||
const SizedBox(height: 25),
|
||||
const CircularProgressIndicator()
|
||||
],
|
||||
),
|
||||
);
|
||||
}
|
||||
},
|
||||
);
|
||||
}
|
||||
}),
|
||||
),
|
||||
);
|
||||
}
|
||||
|
||||
Future<GameInfo?> createPrivateGame() async {
|
||||
Response response;
|
||||
|
||||
try {
|
||||
response = await http.get(Uri.parse(config.getCreateGameURL()),
|
||||
headers: {"Accept": "application/json"});
|
||||
} catch (e) {
|
||||
log('Exception: ${e.toString()}');
|
||||
|
||||
const snackBar = SnackBar(
|
||||
backgroundColor: Colors.amberAccent,
|
||||
content: Text("mChess server is not responding. Try again or give up"),
|
||||
);
|
||||
Future.delayed(const Duration(seconds: 1), () {
|
||||
if (!mounted) return null;
|
||||
|
||||
ScaffoldMessenger.of(context).clearSnackBars();
|
||||
ScaffoldMessenger.of(context).showSnackBar(snackBar);
|
||||
context.goNamed('lobbySelector'); // We go back to the lobby selector
|
||||
});
|
||||
return null;
|
||||
}
|
||||
|
||||
if (response.statusCode == 200) {
|
||||
var info = GameInfo.fromJson(jsonDecode(response.body));
|
||||
info.store();
|
||||
return info;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
}
|
142
lib/pages/host_game.dart
Normal file
142
lib/pages/host_game.dart
Normal file
@ -0,0 +1,142 @@
|
||||
import 'dart:developer';
|
||||
|
||||
import 'package:flutter/material.dart';
|
||||
import 'package:flutter/services.dart';
|
||||
import 'package:flutter_bloc/flutter_bloc.dart';
|
||||
import 'package:go_router/go_router.dart';
|
||||
import 'package:http/http.dart';
|
||||
import 'package:mchess/api/register.dart';
|
||||
import 'package:mchess/connection_cubit/connection_cubit.dart';
|
||||
import 'package:http/http.dart' as http;
|
||||
import 'dart:convert';
|
||||
|
||||
import 'package:mchess/pages/chess_game.dart';
|
||||
import 'package:mchess/utils/config.dart' as config;
|
||||
|
||||
class HostGameWidget extends StatefulWidget {
|
||||
const HostGameWidget({super.key});
|
||||
|
||||
@override
|
||||
State<HostGameWidget> createState() => _HostGameWidgetState();
|
||||
}
|
||||
|
||||
class _HostGameWidgetState extends State<HostGameWidget> {
|
||||
late Future<PlayerInfo?> registerResponse;
|
||||
late ChessGameArguments chessGameArgs;
|
||||
|
||||
@override
|
||||
void initState() {
|
||||
registerResponse = hostPrivateGame();
|
||||
registerResponse.then((value) {
|
||||
value?.store();
|
||||
});
|
||||
connectToWebsocket(registerResponse);
|
||||
super.initState();
|
||||
}
|
||||
|
||||
void connectToWebsocket(Future<PlayerInfo?> resp) {
|
||||
resp.then((value) {
|
||||
if (value == null) return;
|
||||
|
||||
chessGameArgs = ChessGameArguments(
|
||||
lobbyID: value.lobbyID!,
|
||||
playerID: value.playerID!,
|
||||
passphrase: value.passphrase);
|
||||
|
||||
ConnectionCubit.getInstance().connect(
|
||||
value.playerID!.uuid,
|
||||
value.lobbyID!.uuid,
|
||||
value.passphrase,
|
||||
);
|
||||
});
|
||||
}
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return Scaffold(
|
||||
body: Center(
|
||||
child: FutureBuilder<PlayerInfo?>(
|
||||
future: registerResponse,
|
||||
builder: (context, snapshot) {
|
||||
if (snapshot.connectionState != ConnectionState.done) {
|
||||
return const SizedBox(
|
||||
height: 100,
|
||||
width: 100,
|
||||
child: CircularProgressIndicator(),
|
||||
);
|
||||
} else {
|
||||
String passphrase = snapshot.data?.passphrase ?? "no passphrase";
|
||||
return BlocListener<ConnectionCubit, ConnectionCubitState>(
|
||||
listener: (context, state) {
|
||||
// We wait for our opponent to connect
|
||||
if (state.opponentConnected) {
|
||||
context.pushReplacement('/game', extra: chessGameArgs);
|
||||
}
|
||||
},
|
||||
child: Column(
|
||||
mainAxisAlignment: MainAxisAlignment.center,
|
||||
children: [
|
||||
Text(
|
||||
'Give this phrase to your friend and sit tight:',
|
||||
style: TextStyle(
|
||||
color: Theme.of(context).colorScheme.primary),
|
||||
),
|
||||
const SizedBox(height: 25),
|
||||
Row(
|
||||
mainAxisAlignment: MainAxisAlignment.center,
|
||||
children: [
|
||||
SelectableText(
|
||||
passphrase,
|
||||
style: const TextStyle(fontWeight: FontWeight.bold),
|
||||
),
|
||||
IconButton(
|
||||
icon: const Icon(Icons.copy),
|
||||
onPressed: () async {
|
||||
await Clipboard.setData(
|
||||
ClipboardData(text: passphrase));
|
||||
},
|
||||
)
|
||||
],
|
||||
),
|
||||
const SizedBox(height: 25),
|
||||
const CircularProgressIndicator()
|
||||
],
|
||||
),
|
||||
);
|
||||
}
|
||||
},
|
||||
),
|
||||
),
|
||||
);
|
||||
}
|
||||
|
||||
Future<PlayerInfo?> hostPrivateGame() async {
|
||||
Response response;
|
||||
|
||||
try {
|
||||
response = await http.get(Uri.parse(config.getHostURL()),
|
||||
headers: {"Accept": "application/json"});
|
||||
} catch (e) {
|
||||
log(e.toString());
|
||||
|
||||
if (!context.mounted) return null;
|
||||
|
||||
const snackBar = SnackBar(
|
||||
backgroundColor: Colors.amberAccent,
|
||||
content: Text("mChess server is not responding. Try again or give up"),
|
||||
);
|
||||
Future.delayed(const Duration(seconds: 2), () {
|
||||
ScaffoldMessenger.of(context).clearSnackBars();
|
||||
ScaffoldMessenger.of(context).showSnackBar(snackBar);
|
||||
context.goNamed('lobbySelector'); // We go back to the lobby selector
|
||||
});
|
||||
return null;
|
||||
}
|
||||
|
||||
if (response.statusCode == 200) {
|
||||
log(response.body);
|
||||
return PlayerInfo.fromJson(jsonDecode(response.body));
|
||||
}
|
||||
return null;
|
||||
}
|
||||
}
|
@ -1,146 +0,0 @@
|
||||
import 'dart:convert';
|
||||
import 'dart:developer';
|
||||
import 'dart:io';
|
||||
|
||||
import 'package:flutter/material.dart';
|
||||
import 'package:flutter_bloc/flutter_bloc.dart';
|
||||
import 'package:go_router/go_router.dart';
|
||||
import 'package:http/http.dart' as http;
|
||||
import 'package:mchess/api/game_info.dart';
|
||||
import 'package:mchess/connection_cubit/connection_cubit.dart';
|
||||
import 'package:mchess/pages/chess_game.dart';
|
||||
import 'package:mchess/utils/config.dart' as config;
|
||||
import 'package:universal_platform/universal_platform.dart';
|
||||
|
||||
class JoinGameHandleWidget extends StatefulWidget {
|
||||
final String passphrase;
|
||||
const JoinGameHandleWidget({required this.passphrase, super.key});
|
||||
|
||||
@override
|
||||
State<JoinGameHandleWidget> createState() => _JoinGameHandleWidgetState();
|
||||
}
|
||||
|
||||
class _JoinGameHandleWidgetState extends State<JoinGameHandleWidget> {
|
||||
late Future<GameInfo?> joinGameFuture;
|
||||
|
||||
@override
|
||||
void initState() {
|
||||
super.initState();
|
||||
joinGameFuture = joinPrivateGame(widget.passphrase);
|
||||
joinGameFuture.then((val) {
|
||||
if (val == null) return;
|
||||
|
||||
ConnectionCubit.getInstance().connectIfNotConnected(
|
||||
val.playerID!.uuid,
|
||||
val.passphrase,
|
||||
);
|
||||
});
|
||||
}
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
FloatingActionButton? fltnBtn;
|
||||
if (UniversalPlatform.isLinux ||
|
||||
UniversalPlatform.isMacOS ||
|
||||
UniversalPlatform.isWindows) {
|
||||
fltnBtn = FloatingActionButton(
|
||||
child: const Icon(Icons.cancel),
|
||||
onPressed: () {
|
||||
context.pop();
|
||||
},
|
||||
);
|
||||
}
|
||||
|
||||
var loadingIndicator = const SizedBox(
|
||||
height: 100,
|
||||
width: 100,
|
||||
child: CircularProgressIndicator(),
|
||||
);
|
||||
|
||||
return Scaffold(
|
||||
floatingActionButton: fltnBtn,
|
||||
body: Center(
|
||||
child: FutureBuilder(
|
||||
future: joinGameFuture,
|
||||
builder: (context, snapshot) {
|
||||
if (snapshot.connectionState != ConnectionState.done) {
|
||||
return loadingIndicator;
|
||||
} else {
|
||||
return BlocBuilder<ConnectionCubit, ConnectionCubitState>(
|
||||
builder: (context, state) {
|
||||
if (state.iAmConnected) {
|
||||
return const ChessGame();
|
||||
} else {
|
||||
return loadingIndicator;
|
||||
}
|
||||
});
|
||||
}
|
||||
}),
|
||||
),
|
||||
);
|
||||
}
|
||||
|
||||
Future<GameInfo?> joinPrivateGame(String phrase) async {
|
||||
http.Response response;
|
||||
|
||||
var existingInfo = await GameInfo.get(phrase);
|
||||
log('playerID: ${existingInfo?.playerID} and passphrase: "${existingInfo?.passphrase}"');
|
||||
|
||||
GameInfo info;
|
||||
if (existingInfo?.passphrase == phrase) {
|
||||
// We have player info for this exact passphrase
|
||||
info = GameInfo(playerID: existingInfo?.playerID, passphrase: phrase);
|
||||
} else {
|
||||
info = GameInfo(playerID: null, passphrase: phrase);
|
||||
}
|
||||
|
||||
try {
|
||||
response = await http.post(Uri.parse(config.getJoinGameURL()),
|
||||
body: jsonEncode(info), headers: {"Accept": "application/json"});
|
||||
} catch (e) {
|
||||
log(e.toString());
|
||||
|
||||
if (!context.mounted) return null;
|
||||
|
||||
const snackBar = SnackBar(
|
||||
backgroundColor: Colors.amberAccent,
|
||||
content: Text("mChess server is not responding. Try again or give up"),
|
||||
);
|
||||
|
||||
Future.delayed(const Duration(seconds: 1), () {
|
||||
if (!mounted) return null;
|
||||
ScaffoldMessenger.of(context).clearSnackBars();
|
||||
ScaffoldMessenger.of(context).showSnackBar(snackBar);
|
||||
context.goNamed('lobbySelector'); // We go back to the lobby selector
|
||||
});
|
||||
return null;
|
||||
}
|
||||
|
||||
if (response.statusCode == HttpStatus.notFound) {
|
||||
const snackBar = SnackBar(
|
||||
backgroundColor: Colors.amberAccent,
|
||||
content: Text("Passphrase could not be found."),
|
||||
);
|
||||
|
||||
if (!mounted) return null;
|
||||
|
||||
ScaffoldMessenger.of(context).clearSnackBars();
|
||||
ScaffoldMessenger.of(context).showSnackBar(snackBar);
|
||||
context.goNamed('lobbySelector');
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
if (response.statusCode == HttpStatus.ok) {
|
||||
var info = GameInfo.fromJson(jsonDecode(response.body));
|
||||
info.store();
|
||||
log('Player info received from server: ');
|
||||
log('playerID: ${info.playerID}');
|
||||
log('passphrase: ${info.passphrase}');
|
||||
|
||||
return info;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
}
|
@ -1,6 +1,15 @@
|
||||
import 'dart:convert';
|
||||
import 'dart:developer';
|
||||
import 'dart:io';
|
||||
|
||||
import 'package:flutter/material.dart';
|
||||
import 'package:go_router/go_router.dart';
|
||||
import 'package:mchess/utils/passphrase.dart';
|
||||
import 'package:http/http.dart' as http;
|
||||
import 'package:mchess/api/register.dart';
|
||||
import 'package:mchess/connection_cubit/connection_cubit.dart';
|
||||
import 'package:mchess/pages/chess_game.dart';
|
||||
import 'package:mchess/utils/config.dart' as config;
|
||||
import 'package:shared_preferences/shared_preferences.dart';
|
||||
|
||||
class LobbySelector extends StatefulWidget {
|
||||
const LobbySelector({super.key});
|
||||
@ -10,19 +19,26 @@ class LobbySelector extends StatefulWidget {
|
||||
}
|
||||
|
||||
class _LobbySelectorState extends State<LobbySelector> {
|
||||
final buttonStyle = const ButtonStyle();
|
||||
final phraseController = TextEditingController();
|
||||
late Future<PlayerInfo?> joinGameFuture;
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
SharedPreferences.getInstance().then((prefs) {
|
||||
final playerID = prefs.getString("playerID");
|
||||
final lobbyID = prefs.getString("lobbyID");
|
||||
final passphrase = prefs.getString("passphrase");
|
||||
log("lobbyID: $lobbyID and playerID: $playerID and passphrase: $passphrase");
|
||||
});
|
||||
|
||||
return Scaffold(
|
||||
body: Center(
|
||||
child: Column(
|
||||
mainAxisAlignment: MainAxisAlignment.center,
|
||||
children: [
|
||||
ElevatedButton(
|
||||
onPressed: () {
|
||||
context.goNamed('createGame');
|
||||
},
|
||||
onPressed: () => buildJoinOrHostDialog(context),
|
||||
child: const Row(
|
||||
mainAxisSize: MainAxisSize.min,
|
||||
children: [
|
||||
@ -30,29 +46,46 @@ class _LobbySelectorState extends State<LobbySelector> {
|
||||
SizedBox(
|
||||
width: 10,
|
||||
),
|
||||
Text('Create private game')
|
||||
Text('Private game')
|
||||
],
|
||||
),
|
||||
),
|
||||
const SizedBox(height: 20),
|
||||
ElevatedButton(
|
||||
],
|
||||
),
|
||||
),
|
||||
);
|
||||
}
|
||||
|
||||
Future<void> buildJoinOrHostDialog(BuildContext context) {
|
||||
return showDialog<void>(
|
||||
context: context,
|
||||
builder: (BuildContext context) {
|
||||
return Scaffold(
|
||||
backgroundColor: Colors.transparent,
|
||||
body: AlertDialog(
|
||||
title: const Text('Host or join?'),
|
||||
actions: <Widget>[
|
||||
TextButton(
|
||||
child: const Text('Cancel'),
|
||||
onPressed: () => context.pop(),
|
||||
),
|
||||
TextButton(
|
||||
child: const Text('Host'),
|
||||
onPressed: () {
|
||||
context.pop(); //close dialog before going to host
|
||||
context.goNamed('host');
|
||||
}),
|
||||
TextButton(
|
||||
child: const Text('Join'),
|
||||
onPressed: () {
|
||||
context.pop(); //close dialog before going to next dialog
|
||||
buildEnterPassphraseDialog(context);
|
||||
},
|
||||
child: const Row(
|
||||
mainAxisSize: MainAxisSize.min,
|
||||
children: [
|
||||
Icon(Icons.mail),
|
||||
SizedBox(
|
||||
width: 10,
|
||||
),
|
||||
Text('Join private game')
|
||||
],
|
||||
),
|
||||
),
|
||||
],
|
||||
),
|
||||
),
|
||||
);
|
||||
},
|
||||
);
|
||||
}
|
||||
|
||||
@ -68,11 +101,15 @@ class _LobbySelectorState extends State<LobbySelector> {
|
||||
title: const Text('Enter the passphrase here:'),
|
||||
content: TextField(
|
||||
controller: phraseController,
|
||||
onSubmitted: (val) => submitAction(val),
|
||||
onSubmitted: (val) {
|
||||
submitPassphrase(builderContext);
|
||||
},
|
||||
decoration: InputDecoration(
|
||||
hintText: 'Enter passphrase here',
|
||||
suffixIcon: IconButton(
|
||||
onPressed: () => submitAction(phraseController.text),
|
||||
onPressed: () {
|
||||
submitPassphrase(builderContext);
|
||||
},
|
||||
icon: const Icon(Icons.check),
|
||||
)),
|
||||
),
|
||||
@ -92,9 +129,91 @@ class _LobbySelectorState extends State<LobbySelector> {
|
||||
);
|
||||
}
|
||||
|
||||
void submitAction(String phrase) {
|
||||
context.pop();
|
||||
context.goNamed('game', pathParameters: {'phrase': phrase.toURL()});
|
||||
void submitPassphrase(BuildContext ctx) {
|
||||
joinGameFuture = joinPrivateGame(ctx);
|
||||
joinGameFuture.then((value) {
|
||||
if (value != null) {
|
||||
phraseController.clear();
|
||||
ctx.pop();
|
||||
switchToGame(value);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
void switchToGame(PlayerInfo info) {
|
||||
var chessGameArgs = ChessGameArguments(
|
||||
lobbyID: info.lobbyID!,
|
||||
playerID: info.playerID!,
|
||||
passphrase: info.passphrase);
|
||||
|
||||
ConnectionCubit.getInstance().connect(
|
||||
info.playerID!.uuid,
|
||||
info.lobbyID!.uuid,
|
||||
info.passphrase,
|
||||
);
|
||||
|
||||
if (!chessGameArgs.isValid()) {
|
||||
context.goNamed('lobbySelector');
|
||||
const snackBar = SnackBar(
|
||||
backgroundColor: Colors.amberAccent,
|
||||
content: Text("Game information is corrupted"),
|
||||
);
|
||||
ScaffoldMessenger.of(context).clearSnackBars();
|
||||
ScaffoldMessenger.of(context).showSnackBar(snackBar);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
context.goNamed('game', extra: chessGameArgs);
|
||||
}
|
||||
|
||||
Future<PlayerInfo?> joinPrivateGame(BuildContext context) async {
|
||||
http.Response response;
|
||||
|
||||
// server expects us to send the passphrase
|
||||
var info = PlayerInfo(
|
||||
playerID: null, lobbyID: null, passphrase: phraseController.text);
|
||||
|
||||
try {
|
||||
response = await http.post(Uri.parse(config.getJoinURL()),
|
||||
body: jsonEncode(info), headers: {"Accept": "application/json"});
|
||||
} catch (e) {
|
||||
log(e.toString());
|
||||
|
||||
if (!context.mounted) return null;
|
||||
|
||||
const snackBar = SnackBar(
|
||||
backgroundColor: Colors.amberAccent,
|
||||
content: Text("mChess server is not responding. Try again or give up"),
|
||||
);
|
||||
ScaffoldMessenger.of(context).clearSnackBars();
|
||||
ScaffoldMessenger.of(context).showSnackBar(snackBar);
|
||||
return null;
|
||||
}
|
||||
|
||||
if (response.statusCode == HttpStatus.notFound) {
|
||||
const snackBar = SnackBar(
|
||||
backgroundColor: Colors.amberAccent,
|
||||
content: Text("Passphrase could not be found."),
|
||||
);
|
||||
|
||||
if (!context.mounted) return null;
|
||||
|
||||
ScaffoldMessenger.of(context).clearSnackBars();
|
||||
ScaffoldMessenger.of(context).showSnackBar(snackBar);
|
||||
return null;
|
||||
}
|
||||
|
||||
if (response.statusCode == HttpStatus.ok) {
|
||||
var info = PlayerInfo.fromJson(jsonDecode(response.body));
|
||||
log('Player info received from server: ');
|
||||
log('lobbyID: ${info.lobbyID}');
|
||||
log('playerID: ${info.playerID}');
|
||||
log('passphrase: ${info.passphrase}');
|
||||
|
||||
return info;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
@ -1,11 +1,8 @@
|
||||
import 'dart:developer';
|
||||
|
||||
import 'package:flutter/widgets.dart';
|
||||
import 'package:go_router/go_router.dart';
|
||||
import 'package:mchess/pages/join_game_handle_widget.dart';
|
||||
import 'package:mchess/pages/chess_game.dart';
|
||||
import 'package:mchess/pages/lobby_selector.dart';
|
||||
import 'package:mchess/pages/create_game_widget.dart';
|
||||
import 'package:mchess/utils/passphrase.dart';
|
||||
import 'package:mchess/pages/host_game.dart';
|
||||
|
||||
final navigatorKey = GlobalKey<NavigatorState>();
|
||||
|
||||
@ -30,23 +27,22 @@ class ChessAppRouter {
|
||||
},
|
||||
routes: [
|
||||
GoRoute(
|
||||
path: 'createGame',
|
||||
name: 'createGame',
|
||||
path: 'host',
|
||||
name: 'host',
|
||||
builder: (context, state) {
|
||||
return const CreateGameWidget();
|
||||
return const HostGameWidget();
|
||||
}),
|
||||
GoRoute(
|
||||
path: 'game/:phrase',
|
||||
path: 'game',
|
||||
name: 'game',
|
||||
builder: (context, state) {
|
||||
var urlPhrase = state.pathParameters['phrase'];
|
||||
if (urlPhrase == null) {
|
||||
log('in /game route builder: url phrase null');
|
||||
return const LobbySelector();
|
||||
}
|
||||
var args = state.extra as ChessGameArguments;
|
||||
|
||||
return JoinGameHandleWidget(
|
||||
passphrase: urlPhrase.toPhraseWithSpaces());
|
||||
return ChessGame(
|
||||
lobbyID: args.lobbyID,
|
||||
playerID: args.playerID,
|
||||
passphrase: args.passphrase,
|
||||
);
|
||||
},
|
||||
)
|
||||
],
|
||||
|
@ -3,7 +3,7 @@ const debugURL = 'localhost:8080';
|
||||
|
||||
const useDbgUrl = false;
|
||||
|
||||
String getCreateGameURL() {
|
||||
String getHostURL() {
|
||||
var prot = 'https';
|
||||
var domain = prodURL;
|
||||
if (useDbgUrl) {
|
||||
@ -13,7 +13,7 @@ String getCreateGameURL() {
|
||||
return '$prot://$domain/api/hostPrivate';
|
||||
}
|
||||
|
||||
String getJoinGameURL() {
|
||||
String getJoinURL() {
|
||||
var prot = 'https';
|
||||
var domain = prodURL;
|
||||
if (useDbgUrl) {
|
||||
|
@ -1,30 +0,0 @@
|
||||
extension PassphaseURL on String {
|
||||
String capitalize() {
|
||||
return "${this[0].toUpperCase()}${substring(1).toLowerCase()}";
|
||||
}
|
||||
|
||||
String toURL() {
|
||||
var words = split(' ');
|
||||
|
||||
for (var i = 0; i < words.length; i++) {
|
||||
words[i] = words[i].capitalize();
|
||||
}
|
||||
|
||||
return words.join();
|
||||
}
|
||||
|
||||
String toPhraseWithSpaces() {
|
||||
var phrase = '';
|
||||
|
||||
for (var i = 0; i < length; i++) {
|
||||
if (this[i] == this[i].toUpperCase()) {
|
||||
phrase += ' ';
|
||||
}
|
||||
phrase += this[i].toLowerCase();
|
||||
}
|
||||
|
||||
phrase = phrase.trim();
|
||||
|
||||
return phrase.toLowerCase();
|
||||
}
|
||||
}
|
32
pubspec.lock
32
pubspec.lock
@ -114,10 +114,10 @@ packages:
|
||||
dependency: "direct main"
|
||||
description:
|
||||
name: flutter_bloc
|
||||
sha256: b594505eac31a0518bdcb4b5b79573b8d9117b193cc80cc12e17d639b10aa27a
|
||||
sha256: f0ecf6e6eb955193ca60af2d5ca39565a86b8a142452c5b24d96fb477428f4d2
|
||||
url: "https://pub.dev"
|
||||
source: hosted
|
||||
version: "8.1.6"
|
||||
version: "8.1.5"
|
||||
flutter_lints:
|
||||
dependency: "direct dev"
|
||||
description:
|
||||
@ -148,10 +148,10 @@ packages:
|
||||
dependency: "direct main"
|
||||
description:
|
||||
name: go_router
|
||||
sha256: cdae1b9c8bd7efadcef6112e81c903662ef2ce105cbd220a04bbb7c3425b5554
|
||||
sha256: "9e0f7d1a3e7dc5010903e330fbc5497872c4c3cf6626381d69083cc1d5113c1e"
|
||||
url: "https://pub.dev"
|
||||
source: hosted
|
||||
version: "14.2.0"
|
||||
version: "14.0.2"
|
||||
http:
|
||||
dependency: "direct main"
|
||||
description:
|
||||
@ -292,10 +292,10 @@ packages:
|
||||
dependency: transitive
|
||||
description:
|
||||
name: platform
|
||||
sha256: "9b71283fc13df574056616011fb138fd3b793ea47cc509c189a6c3fa5f8a1a65"
|
||||
sha256: "12220bb4b65720483f8fa9450b4332347737cf8213dd2840d8b2c823e47243ec"
|
||||
url: "https://pub.dev"
|
||||
source: hosted
|
||||
version: "3.1.5"
|
||||
version: "3.1.4"
|
||||
plugin_platform_interface:
|
||||
dependency: transitive
|
||||
description:
|
||||
@ -332,10 +332,10 @@ packages:
|
||||
dependency: transitive
|
||||
description:
|
||||
name: shared_preferences_android
|
||||
sha256: "93d0ec9dd902d85f326068e6a899487d1f65ffcd5798721a95330b26c8131577"
|
||||
sha256: "1ee8bf911094a1b592de7ab29add6f826a7331fb854273d55918693d5364a1f2"
|
||||
url: "https://pub.dev"
|
||||
source: hosted
|
||||
version: "2.2.3"
|
||||
version: "2.2.2"
|
||||
shared_preferences_foundation:
|
||||
dependency: transitive
|
||||
description:
|
||||
@ -449,10 +449,10 @@ packages:
|
||||
dependency: "direct main"
|
||||
description:
|
||||
name: universal_platform
|
||||
sha256: "64e16458a0ea9b99260ceb5467a214c1f298d647c659af1bff6d3bf82536b1ec"
|
||||
sha256: d315be0f6641898b280ffa34e2ddb14f3d12b1a37882557869646e0cc363d0cc
|
||||
url: "https://pub.dev"
|
||||
source: hosted
|
||||
version: "1.1.0"
|
||||
version: "1.0.0+1"
|
||||
uuid:
|
||||
dependency: "direct main"
|
||||
description:
|
||||
@ -513,10 +513,10 @@ packages:
|
||||
dependency: transitive
|
||||
description:
|
||||
name: web_socket
|
||||
sha256: "24301d8c293ce6fe327ffe6f59d8fd8834735f0ec36e4fd383ec7ff8a64aa078"
|
||||
sha256: bfe704c186c6e32a46f6607f94d079cd0b747b9a489fceeecc93cd3adb98edd5
|
||||
url: "https://pub.dev"
|
||||
source: hosted
|
||||
version: "0.1.5"
|
||||
version: "0.1.3"
|
||||
web_socket_channel:
|
||||
dependency: "direct main"
|
||||
description:
|
||||
@ -529,10 +529,10 @@ packages:
|
||||
dependency: transitive
|
||||
description:
|
||||
name: win32
|
||||
sha256: a79dbe579cb51ecd6d30b17e0cae4e0ea15e2c0e66f69ad4198f22a6789e94f4
|
||||
sha256: "0eaf06e3446824099858367950a813472af675116bf63f008a4c2a75ae13e9cb"
|
||||
url: "https://pub.dev"
|
||||
source: hosted
|
||||
version: "5.5.1"
|
||||
version: "5.5.0"
|
||||
xdg_directories:
|
||||
dependency: transitive
|
||||
description:
|
||||
@ -550,5 +550,5 @@ packages:
|
||||
source: hosted
|
||||
version: "6.5.0"
|
||||
sdks:
|
||||
dart: ">=3.4.0 <4.0.0"
|
||||
flutter: ">=3.22.0"
|
||||
dart: ">=3.3.0 <4.0.0"
|
||||
flutter: ">=3.19.0"
|
||||
|
@ -8,11 +8,16 @@
|
||||
import 'package:flutter/material.dart';
|
||||
import 'package:flutter_test/flutter_test.dart';
|
||||
import 'package:mchess/pages/chess_game.dart';
|
||||
import 'package:uuid/uuid.dart';
|
||||
|
||||
void main() {
|
||||
testWidgets('Counter increments smoke test', (WidgetTester tester) async {
|
||||
// Build our app and trigger a frame.
|
||||
await tester.pumpWidget(const ChessGame());
|
||||
await tester.pumpWidget(ChessGame(
|
||||
playerID: UuidValue.fromString("test"),
|
||||
lobbyID: UuidValue.fromString("testLobbyId"),
|
||||
passphrase: 'test',
|
||||
));
|
||||
|
||||
// Verify that our counter starts at 0.
|
||||
expect(find.text('0'), findsOneWidget);
|
||||
|
Loading…
Reference in New Issue
Block a user