Marco
0b4da28864
This adds an option to dragging-and-dropping which is slightly hard on smaller screens.
67 lines
1.5 KiB
Dart
67 lines
1.5 KiB
Dart
import 'package:mchess/chess_bloc/chess_position.dart';
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import 'package:mchess/utils/chess_utils.dart';
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abstract class ChessEvent {}
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class ReceivedBoardState extends ChessEvent {
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final ChessCoordinate? startSquare;
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final ChessCoordinate? endSquare;
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final ChessPosition position;
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final ChessCoordinate squareInCheck;
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final ChessColor turnColor;
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ReceivedBoardState({
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required this.startSquare,
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required this.endSquare,
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required this.position,
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required this.squareInCheck,
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required this.turnColor,
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});
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}
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class OwnPieceMoved extends ChessEvent {
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final ChessCoordinate startSquare;
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final ChessCoordinate endSquare;
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OwnPieceMoved({required this.startSquare, required this.endSquare});
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}
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class OwnPromotionPlayed extends ChessEvent {
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final ChessPieceClass pieceClass;
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final ChessMove move;
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OwnPromotionPlayed({required this.pieceClass, required this.move});
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}
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class InitBoard extends ChessEvent {
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InitBoard();
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}
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class ColorDetermined extends ChessEvent {
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final ChessColor myColor;
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ColorDetermined({required this.myColor});
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}
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class InvalidMovePlayed extends ChessEvent {
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final ChessMove move;
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final ChessCoordinate squareInCheck;
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InvalidMovePlayed({
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required this.move,
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required this.squareInCheck,
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});
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}
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class BoardStatusReceived extends ChessEvent {
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final ChessPosition pos;
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final ChessColor myColor;
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final ChessColor whoseTurn;
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BoardStatusReceived({
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required this.pos,
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required this.myColor,
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required this.whoseTurn,
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});
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}
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