119 lines
3.2 KiB
Dart
119 lines
3.2 KiB
Dart
import 'dart:convert';
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import 'dart:developer';
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import 'package:flutter/foundation.dart';
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import 'package:flutter/material.dart';
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import 'package:go_router/go_router.dart';
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import 'package:http/http.dart' as http;
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import 'package:http/http.dart';
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import 'package:mchess/api/register.dart';
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import 'package:mchess/connection_cubit/connection_cubit.dart';
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import 'package:mchess/pages/chess_game.dart';
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class JoinGameWidget extends StatefulWidget {
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const JoinGameWidget({
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super.key,
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});
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@override
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State<JoinGameWidget> createState() => _JoinGameWidgetState();
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}
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class _JoinGameWidgetState extends State<JoinGameWidget> {
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final myController = TextEditingController();
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late Future<PlayerInfo?> joinGameFuture;
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@override
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void initState() {
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super.initState();
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}
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@override
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Widget build(BuildContext context) {
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return Scaffold(
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body: TextField(
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controller: myController,
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decoration: InputDecoration(
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hintText: 'Enter passphrase here',
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suffixIcon: IconButton(
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onPressed: () {
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joinGameFuture = joinPrivateGame();
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switchToGame(joinGameFuture);
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},
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icon: const Icon(Icons.check),
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)),
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),
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floatingActionButton: FloatingActionButton(
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onPressed: () {
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context.push('/');
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},
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child: const Icon(Icons.cancel),
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),
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);
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}
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void switchToGame(Future<PlayerInfo?> resp) {
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resp.then((value) {
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if (value == null) return;
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var chessGameArgs = ChessGameArguments(
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lobbyID: value.lobbyID!,
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playerID: value.playerID!,
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passphrase: value.passphrase);
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ConnectionCubit.getInstance().connect(
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value.playerID!.uuid,
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value.lobbyID!.uuid,
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value.passphrase,
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);
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context.push('/game', extra: chessGameArgs);
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});
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}
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Future<PlayerInfo?> joinPrivateGame() async {
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String addr;
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Response response;
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// server expects us to send the passphrase
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var info = PlayerInfo(
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playerID: null, lobbyID: null, passphrase: myController.text);
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if (kDebugMode) {
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addr = 'http://localhost:8080/api/joinPrivate';
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} else {
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addr = 'https://chess.sw-gross.de:9999/api/joinPrivate';
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}
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try {
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response = await http.post(Uri.parse(addr),
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body: jsonEncode(info), headers: {"Accept": "application/json"});
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} catch (e) {
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log(e.toString());
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if (!context.mounted) return null;
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const snackBar = SnackBar(
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backgroundColor: Colors.amberAccent,
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content: Text("mChess server is not responding. Try again or give up"),
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);
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Future.delayed(const Duration(seconds: 2), () {
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ScaffoldMessenger.of(context).clearSnackBars();
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ScaffoldMessenger.of(context).showSnackBar(snackBar);
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context.push('/'); // We go back to lobby selector
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});
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return null;
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}
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if (response.statusCode == 200) {
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var info = PlayerInfo.fromJson(jsonDecode(response.body));
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log('Player info received from server: ');
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log('lobbyID: ${info.lobbyID}');
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log('playerID: ${info.playerID}');
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log('passphrase: ${info.passphrase}');
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return info;
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}
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return null;
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}
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}
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