Marco
cce0aa8162
reconnection works now if the rejoining player enters the passphrase again. Some bugs are still happening: 1. The rejoining client is not told the state of the board 2. Invalid moves are not handled by the client (not sure why though) 3. The still-connected client should be told, that the opponent disconnected. Then the client should show the passphrase again |
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.. | ||
bishop.go | ||
board_test.go | ||
board.go | ||
free_squares.go | ||
game.go | ||
king.go | ||
knight.go | ||
pawn.go | ||
pgn_test.go | ||
pgn.go | ||
piece_interface.go | ||
player.go | ||
queen.go | ||
rook_test.go | ||
rook.go | ||
violation.go |