mchess-server/go.mod
Marco ae3e73f711 Another step towards allowing reconnections
1. Implement thread-safe ringbuffer for websocket messages

This implements a ringbuffer that is used to decouple the raw websocket
connection from the messages that the game handler handles.

2. Change websocket handling

With this commit, we stop waiting for the websocket connection to be
established before the game starts.
Now, the Connection type is responsible for waiting for the websocket
connection before writing.

Some bugs are still happening:
	1. The rejoining client is not told the state of the board
	2. Invalid moves are not handled by the client (not sure why though)
	3. The still-connected client should be told, that the opponent
	   disconnected. Then the client should show the passphrase again

3. Introduce method to send status of board and player

4. Reconnect works (kind of)

With the right changes in the client, the reconnect works (but only for
the first time).

WARNING:
At the moment, we will create a new player whenever connection wants to
join a private game. This will also clear all the disconnect callbacks
that we set in the player.
2023-12-09 21:00:52 +01:00

47 lines
1.8 KiB
Modula-2

module mchess_server
go 1.21.1
require (
github.com/gin-gonic/gin v1.9.1
github.com/google/uuid v1.4.0
github.com/samber/lo v1.38.1
github.com/stretchr/testify v1.8.4
github.com/tjarratt/babble v0.0.0-20210505082055-cbca2a4833c1
nhooyr.io/websocket v1.8.10
)
require (
github.com/bytedance/sonic v1.10.2 // indirect
github.com/chenzhuoyu/base64x v0.0.0-20230717121745-296ad89f973d // indirect
github.com/chenzhuoyu/iasm v0.9.1 // indirect
github.com/davecgh/go-spew v1.1.1 // indirect
github.com/gabriel-vasile/mimetype v1.4.3 // indirect
github.com/gin-contrib/sse v0.1.0 // indirect
github.com/go-playground/locales v0.14.1 // indirect
github.com/go-playground/universal-translator v0.18.1 // indirect
github.com/go-playground/validator/v10 v10.16.0 // indirect
github.com/goccy/go-json v0.10.2 // indirect
github.com/google/go-cmp v0.5.9 // indirect
github.com/json-iterator/go v1.1.12 // indirect
github.com/klauspost/cpuid/v2 v2.2.6 // indirect
github.com/leodido/go-urn v1.2.4 // indirect
github.com/mattn/go-isatty v0.0.20 // indirect
github.com/modern-go/concurrent v0.0.0-20180306012644-bacd9c7ef1dd // indirect
github.com/modern-go/reflect2 v1.0.2 // indirect
github.com/onsi/ginkgo v1.16.5 // indirect
github.com/onsi/gomega v1.27.10 // indirect
github.com/pelletier/go-toml/v2 v2.1.0 // indirect
github.com/pmezard/go-difflib v1.0.0 // indirect
github.com/twitchyliquid64/golang-asm v0.15.1 // indirect
github.com/ugorji/go/codec v1.2.11 // indirect
golang.org/x/arch v0.6.0 // indirect
golang.org/x/crypto v0.15.0 // indirect
golang.org/x/exp v0.0.0-20231110203233-9a3e6036ecaa // indirect
golang.org/x/net v0.18.0 // indirect
golang.org/x/sys v0.14.0 // indirect
golang.org/x/text v0.14.0 // indirect
google.golang.org/protobuf v1.31.0 // indirect
gopkg.in/yaml.v3 v3.0.1 // indirect
)