[Keymap] Jonavin userspace keymap updates INVERT_NUMLOCK_INDICATOR (#14880)
Co-authored-by: Jonavin <=>
This commit is contained in:
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@ -124,10 +124,19 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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rgb_matrix_set_color(LED_L1, RGB_GREEN);
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rgb_matrix_set_color(LED_L2, RGB_GREEN);
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}
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if (!IS_HOST_LED_ON(USB_LED_NUM_LOCK)) { // on if NUM lock is OFF
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rgb_matrix_set_color(LED_L3, RGB_MAGENTA);
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rgb_matrix_set_color(LED_L4, RGB_MAGENTA);
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}
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#ifdef INVERT_NUMLOCK_INDICATOR
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if (!IS_HOST_LED_ON(USB_LED_NUM_LOCK)) { // on if NUM lock is OFF
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rgb_matrix_set_color(LED_L3, RGB_MAGENTA);
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rgb_matrix_set_color(LED_L4, RGB_MAGENTA);
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}
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#else
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if (IS_HOST_LED_ON(USB_LED_NUM_LOCK)) { // Normal, on if NUM lock is ON
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rgb_matrix_set_color(LED_L3, RGB_MAGENTA);
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rgb_matrix_set_color(LED_L4, RGB_MAGENTA);
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}
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#endif // INVERT_NUMLOCK_INDICATOR
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if (IS_HOST_LED_ON(USB_LED_CAPS_LOCK)) {
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rgb_matrix_set_color(LED_L5, RGB_RED);
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rgb_matrix_set_color(LED_L6, RGB_RED);
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@ -44,6 +44,9 @@ TD_LSFT_CAPSLOCK_ENABLE = yes
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IDLE_TIMEOUT_ENABLE = yes
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- Enables Timer functionality; for RGB idle timeouts that can be changed dynamically
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INVERT_NUMLOCK_INDICATOR
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- inverts the Num lock indicator, LED is on when num lokc is off
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COLEMAK_LAYER_ENABLE = yes
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- Enabled optional 5th layer for COLEMAK layout
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- Use Shift and encoder to enter 5th layer, right led indicator lights up BLUE
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@ -9,3 +9,4 @@ STARTUP_NUMLOCK_ON = yes
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ENCODER_DEFAULTACTIONS_ENABLE = no
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COLEMAK_LAYER_ENABLE = yes #Enable Colemak layer / set to no to disable
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INVERT_NUMLOCK_INDICATOR = yes
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@ -89,6 +89,7 @@ bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
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enum custom_rgblight_layers
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{
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_rgbCAPS,
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_rgbNUMLOCK,
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_rgbWINLOCK,
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_rgbFN,
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_rgbNUMPAD,
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@ -98,7 +99,9 @@ bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
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const rgblight_segment_t PROGMEM _rgb_capslock_layer[] = RGBLIGHT_LAYER_SEGMENTS(
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{14, 1, HSV_RED} // Light 4 LEDs, starting with LED 6
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);
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const rgblight_segment_t PROGMEM _rgb_winlock_layer[] = RGBLIGHT_LAYER_SEGMENTS(
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const rgblight_segment_t PROGMEM _rgb_numlock_layer[] = RGBLIGHT_LAYER_SEGMENTS(
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{15, 1, HSV_BLUE}
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); const rgblight_segment_t PROGMEM _rgb_winlock_layer[] = RGBLIGHT_LAYER_SEGMENTS(
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{13, 1, HSV_PURPLE} // Light 4 LEDs, starting with LED 6
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);
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const rgblight_segment_t PROGMEM _rgb_fn_layer[] = RGBLIGHT_LAYER_SEGMENTS(
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@ -113,6 +116,7 @@ bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
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const rgblight_segment_t* const PROGMEM _rgb_layers[] = RGBLIGHT_LAYERS_LIST(
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_rgb_capslock_layer,
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_rgb_numlock_layer,
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_rgb_winlock_layer,
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_rgb_fn_layer,
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_rgb_numpad_layer
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@ -120,6 +124,13 @@ bool process_record_keymap(uint16_t keycode, keyrecord_t *record) {
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bool led_update_user(led_t led_state) {
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rgblight_set_layer_state(_rgbCAPS, led_state.caps_lock);
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#ifdef INVERT_NUMLOCK_INDICATOR
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rgblight_set_layer_state(_rgbNUMLOCK, !led_state.num_lock); // inverse numlock indicator override
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#else
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rgblight_set_layer_state(_rgbNUMLOCK, led_state.num_lock); // normal, light LED when numlock on
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#endif // INVERT_NUMLOCK_INDICATOR
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rgblight_set_layer_state(_rgbWINLOCK, keymap_config.no_gui);
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return true;
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}
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@ -17,6 +17,7 @@
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- additional RGB function key binds to arrow on Fn layer
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- Add capslock indicator, win key lock indicator
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- Fn and layer 2 indicators using RGB underglow
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- Inverted NUM lock indicator (light on when NUM lock is off when INVERT_NUMLOCK_INDICATOR = yes in rules.mk)
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rules.mk OPTIONS - Active features from userspace
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STARTUP_NUMLOCK_ON = yes
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@ -7,3 +7,4 @@ TAP_DANCE_ENABLE = yes
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TD_LSFT_CAPSLOCK_ENABLE = yes
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STARTUP_NUMLOCK_ON = yes
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INVERT_NUMLOCK_INDICATOR = yes
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@ -19,7 +19,7 @@
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#ifdef RGBLIGHT_ENABLE
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// Custom RGB Colours
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#define RGB_OBE_BOW 0x00, 0xE4, 0xFF // colour for matching keycaps
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#define HSV_OBE_BOW 180, 100, 100 // colour for matching keycaps
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#endif // RGBLIGHT_ENABLE
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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@ -28,8 +28,8 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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KC_MUTE, KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_DEL,
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KC_PGUP, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC,
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KC_PGDN, TT(_RAISE), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
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KC_LSFTCAPSWIN,KC_Z, KC_X, KC_C, KC_V, KC_B, LT(_LOWER,KC_B), KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_UP, KC_RSFT,
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KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, MO(_FN1), LT(_RAISE,KC_SPC), KC_RALT, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
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KC_LSFTCAPSWIN,KC_Z, KC_X, KC_C, KC_V, KC_B, LT(_LOWER,KC_B), KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_SFTUP,KC_RSFT,
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KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, MO(_FN1), KC_RAISESPC, KC_RALT, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT
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),
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[_FN1] = LAYOUT(
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KC_NO, KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_TRNS, KC_INS,
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@ -39,18 +39,18 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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KC_TRNS,KC_WINLCK,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_NO, KC_NO, KC_HOME, KC_PGDN, KC_END
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),
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[_LOWER] = LAYOUT(
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KC_NO, KC_TILD, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, RGB_VAD, RGB_VAI, KC_TRNS, KC_DEL,
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EEP_RST, KC_TILD, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, RGB_VAD, RGB_VAI, KC_TRNS, KC_DEL,
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RGB_HUI, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, EMO_TEARS, EMO_SAD, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, RGB_TOG,
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RGB_HUD, KC_NO, KC_NO, EMO_SHRUG,KC_NO, KC_NO, KC_NO, KC_NO, EMO_JOY, KC_NO, KC_NO, KC_NO, KC_NO, KC_TRNS,
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KC_NO, KC_NO, KC_NO, EMO_CONFUSE,KC_NO,KC_NO,KC_TRNS,EMO_NERVOUS,KC_NO, KC_NO, KC_NO, KC_NO, RGB_MOD, KC_TRNS,
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KC_TRNS, KC_APP, KC_TRNS, KC_BSPC, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_SPD, RGB_RMOD, RGB_SPI
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KC_NO, KC_NO, KC_NO, EMO_CONFUSE,KC_NO,KC_NO,KC_TRNS,EMO_NERVOUS, KC_NO, KC_NO, KC_NO, KC_NO, RGB_MOD, KC_TRNS,
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KC_TRNS, KC_APP, KC_TRNS, KC_BSPC, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_SPD, RGB_RMOD,RGB_SPI
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),
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[_RAISE] = LAYOUT(
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KC_NO, KC_TILD, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_P7, KC_P8, KC_P9, KC_P0, KC_PMNS, KC_PPLS, KC_PSLS, KC_DEL,
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KC_NO, KC_NO, KC_HOME,KC_UP, KC_END, KC_PGUP, KC_NO, KC_TAB, KC_P4, KC_P5, KC_P6, KC_NO, KC_NO, KC_NO, KC_PEQL,
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KC_NO, TT(_RAISE),KC_LEFT,KC_DOWN, KC_RGHT, KC_PGDN, KC_NO, KC_NO, KC_P1, KC_P2, KC_P3, KC_NO, KC_PAST, KC_PENT,
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KC_NO, KC_GRV, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_P7, KC_P8, KC_P9, KC_P0, KC_PMNS, KC_PPLS, KC_PSLS, KC_DEL,
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KC_VOLU, KC_NO, KC_HOME,KC_UP, KC_END, KC_PGUP, KC_NO, KC_TAB, KC_P4, KC_P5, KC_P6, KC_NO, KC_NO, KC_NO, KC_PEQL,
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KC_VOLD,TT(_RAISE),KC_LEFT,KC_DOWN,KC_RGHT, KC_PGDN, KC_NO, KC_NO, KC_P1, KC_P2, KC_P3, KC_NO, KC_PAST, KC_PENT,
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KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_TRNS, KC_P0, KC_00, KC_NO, KC_PDOT, KC_PSLS, CT_PGUP, KC_TRNS,
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KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, CT_HOME, CT_PGDN, CT_END
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KC_TRNS, KC_TRNS, KC_TRNS, KC_BSPC, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, CT_HOME, CT_PGDN, CT_END
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)
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};
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@ -58,8 +58,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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enum custom_rgblight_layers
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{
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_rgbWINLOCK,
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_rgbFN,
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_rgbWINLOCK, _rgbFN,
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_rgbLOWER,
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_rgbRAISE
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};
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@ -91,7 +90,13 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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bool led_update_user(led_t led_state) {
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rgblight_set_layer_state(_rgbWINLOCK, keymap_config.no_gui);
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return true;
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writePin(LED_CAPS_LOCK_PIN, led_state.caps_lock);
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#ifdef INVERT_NUMLOCK_INDICATOR
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writePin(LED_NUM_LOCK_PIN, !led_state.num_lock); // inverse numlock indicator override
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#else
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writePin(LED_NUM_LOCK_PIN, led_state.num_lock); // normal, light LED when numlock on
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#endif // INVERT_NUMLOCK_INDICATOR
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return false;
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}
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layer_state_t layer_state_set_user(layer_state_t state) {
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@ -106,8 +111,8 @@ void keyboard_post_init_keymap(void) {
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// keyboard_post_init_user() moved to userspace
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#ifdef RGBLIGHT_ENABLE
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rgblight_enable_noeeprom();
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rgblight_mode(RGBLIGHT_MODE_STATIC_LIGHT);
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rgblight_setrgb(RGB_OBE_BOW); // Default startup colour
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rgblight_mode_noeeprom(RGBLIGHT_MODE_STATIC_LIGHT);
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rgblight_sethsv_noeeprom(HSV_OBE_BOW); // Default startup colour
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rgblight_layers = _rgb_layers;
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#endif
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}
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@ -1,9 +1,10 @@
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# Jonavin's MechWild Orange Boy Ergo keymap
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--> This keymap makes user of user/jonavin userspace
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--> This keymap makes use of user/jonavin userspace
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Features
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- Split spacebars, Split Backspace
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- Inverted Num Lock indicator (LED on when num lock if off)
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- RGB Winlock indicator (requires LED stripto be installed)
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- RGB Layer indicators: FN/MO1 - Purple; LOWER/MO2 - Yellow; RAISE/MO3/NumPad - Green
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- quick demo https://youtu.be/gR1awbsouLk
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@ -11,11 +12,12 @@ Features
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- Add PrtScr, Scroll Lock, Break, NumLock to Fn layer
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- Implement Win key lock using Fn+Win
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- Layer 2 (LOWER) when right B is held -- for emoticons
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- Layer 2 RGB functions
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- Layer 2 RGB functions, and EEPROM Reset
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- Layer 3 (RAISE) mod on Caps Lock with double-tap to switch to this layer, double tap to switch back
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- provides arrows on WASD and additional nav keys + right hand numpad with 00; an be used for Alt Code entry
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- left spacebar Backspace
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- add double tap of Left Shift to toggle Caps Lock
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- Up arrow is also Shift when held
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rules.mk OPTIONS - Active features from userspace
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@ -41,6 +43,8 @@ IDLE_TIMEOUT_ENABLE = yes
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EMOTICON_ENABLE
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- adds EMO_ keycodes for text emojis
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INVERT_NUMLOCK_INDICATOR
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- inverts the Num lock indicator, LED is on when num lokc is off
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## All layers diagram
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![image](https://user-images.githubusercontent.com/71780717/135770721-ab263532-f645-4903-99cb-749549944e15.png)
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![image](https://user-images.githubusercontent.com/71780717/137356366-6b23c71b-9499-473e-a1e3-c65644135fc6.png)
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@ -9,3 +9,4 @@ TD_LSFT_CAPSLOCK_ENABLE = yes
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STARTUP_NUMLOCK_ON = yes
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ENCODER_DEFAULTACTIONS_ENABLE = yes
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EMOTICON_ENABLE = yes
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INVERT_NUMLOCK_INDICATOR = yes
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@ -23,6 +23,7 @@
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#define GRAVE_ESC_CTRL_OVERRIDE // Always send Escape if Control is pressed
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#define TAPPING_TERM 180
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#define TAPPING_TERM_PER_KEY
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#ifdef RGB_MATRIX_ENABLE
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#define RGB_MATRIX_STARTUP_MODE RGB_MATRIX_SOLID_COLOR
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@ -341,6 +341,18 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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};
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uint16_t get_tapping_term(uint16_t keycode, keyrecord_t *record) {
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switch (keycode) {
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case KC_SFTUP:
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return 300;
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case KC_RAISESPC:
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case KC_LOWERSPC:
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return 450;
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default:
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return TAPPING_TERM;
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}
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}
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// Turn on/off NUM LOCK if current state is different
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void activate_numlock(bool turn_on) {
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if (IS_HOST_LED_ON(USB_LED_NUM_LOCK) != turn_on) {
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@ -55,6 +55,10 @@ enum custom_user_keycodes {
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#define CT_PGDN RCTL(KC_PGDN)
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#define CT_HOME RCTL(KC_HOME)
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#define CT_END RCTL(KC_END)
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#define KC_SFTUP RSFT_T(KC_UP) // Shift when held, Up arrow when tapped
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#define KC_RAISESPC LT(_RAISE,KC_SPC) // _RAISE layer mod when held, space when tapped
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#define KC_LOWERSPC LT(_LOWER,KC_SPC) // _LOWER layer mod when held, space when tapped
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#ifdef TD_LSFT_CAPSLOCK_ENABLE
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// Tap Dance Definitions
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@ -32,6 +32,9 @@ KEYCODES:
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- CT_PGDN Ctrl-PgDn
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- CT_HOME Ctrl-HOme
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- CT_END Ctrl-End
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- KC_SFTUP RShift when held, Up arrow when tapped
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- KC_RAISESPC _RAISE layer mod when held, space when tapped
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- KC_LOWERSPC _LOWER layer mod when held, space when tapped
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-
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When EMOTICON_ENABLE = yes
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- EMO_SHRUG `\_("/)_/`
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@ -39,6 +42,7 @@ KEYCODES:
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- EMD_TEARS (T_T)
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- EMO_NERVOUS (~_~;)
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- EMO_JOY (^o^)
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- EMO_SAD :'-(
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AVAILABLE ENCODER ACTIONS:
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@ -79,7 +83,15 @@ IDLE_TIMEOUT_ENABLE = yes
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- Enables Timer functionality; for RGB idle timeouts that can be changed dynamically
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- When enabled, use this in the keymap for an additional matrix processing: void matrix_scan_keymap(void)
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- Functions:
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EMOTICON_ENABLE
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- adds EMO_ keycodes for text emojis
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INVERT_NUMLOCK_INDICATOR
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- inverts the Num lock indicator, LED is on when num lock is off
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FUNCTIONS
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------------------------
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- u16int_t get_timeout_threshold(void) // returns the current timeout threshold
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- void timeout_update_threshold(bool increase) // change threshold: true = increase, false = decrease
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- void timeout_reset_timer(void) // resets timer (put in process_record_user if you override it)
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@ -17,3 +17,6 @@ endif
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ifeq ($(strip $(EMOTICON_ENABLE)), yes)
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OPT_DEFS += -DEMOTICON_ENABLE
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endif
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ifeq ($(strip $(INVERT_NUMLOCK_INDICATOR)), yes)
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OPT_DEFS += -DINVERT_NUMLOCK_INDICATOR
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endif
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