Merge remote-tracking branch 'origin/master' into develop
This commit is contained in:
commit
8a659dc410
34
keyboards/melody96/keymaps/dvz/config.h
Normal file
34
keyboards/melody96/keymaps/dvz/config.h
Normal file
@ -0,0 +1,34 @@
|
||||
/* Copyright 2021 Milan Düwel
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#define COMBO_COUNT 4
|
||||
#define COMBO_TERM 100
|
||||
|
||||
//#define UNICODE_SELECTED_MODES UC_WINC
|
||||
|
||||
#define RGBLIGHT_LAYERS
|
||||
#define RGBLIGHT_LAYER_BLINK
|
||||
|
||||
#undef RGBLIGHT_ANIMATIONS
|
||||
#define RGBLIGHT_EFFECT_ALTERNATING
|
||||
#define RGBLIGHT_EFFECT_BREATHING
|
||||
#define RGBLIGHT_EFFECT_CHRISTMAS
|
||||
#define RGBLIGHT_EFFECT_KNIGHT
|
||||
#define RGBLIGHT_EFFECT_SNAKE
|
||||
#define RGBLIGHT_EFFECT_TWINKLE
|
||||
|
161
keyboards/melody96/keymaps/dvz/keymap.c
Normal file
161
keyboards/melody96/keymaps/dvz/keymap.c
Normal file
@ -0,0 +1,161 @@
|
||||
/* Copyright 2021 Milan Düwel
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include QMK_KEYBOARD_H
|
||||
|
||||
/* This keymap is designed for use with a German keyboard layout.
|
||||
* It is essentially the same as the default via keymap but adds combo functionality to type umlauts as well as lighting layers for various actions.
|
||||
* Toggling the combo feature also disables KC_LGUI so both can be turned off for gaming. If you want to get rid of it without reflashing new firmware, use KC_RGUI instead.
|
||||
* Layers 2 and 3 are currently unused but are configurable within via.
|
||||
*/
|
||||
|
||||
enum combos {
|
||||
UML_AE,
|
||||
UML_OE,
|
||||
UML_UE,
|
||||
UML_SZ
|
||||
};
|
||||
|
||||
const uint16_t PROGMEM ae_combo[] = {KC_A, KC_E, COMBO_END};
|
||||
const uint16_t PROGMEM oe_combo[] = {KC_O, KC_E, COMBO_END};
|
||||
const uint16_t PROGMEM ue_combo[] = {KC_U, KC_E, COMBO_END};
|
||||
const uint16_t PROGMEM sz_combo[] = {KC_S, KC_Y, COMBO_END};
|
||||
|
||||
combo_t key_combos[COMBO_COUNT] = {
|
||||
[UML_AE] = COMBO(ae_combo, KC_QUOT),
|
||||
[UML_OE] = COMBO(oe_combo, KC_SCLN),
|
||||
[UML_UE] = COMBO(ue_combo, KC_LBRC),
|
||||
[UML_SZ] = COMBO(sz_combo, KC_MINS)
|
||||
};
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
|
||||
[0] = LAYOUT(
|
||||
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_HOME, KC_END, KC_PGUP, KC_PGDN, KC_DEL,
|
||||
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_BSPC, KC_NLCK, KC_PSLS, KC_PAST, KC_PMNS,
|
||||
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_P7, KC_P8, KC_P9, KC_PMNS,
|
||||
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_P4, KC_P5, KC_P6, KC_PPLS,
|
||||
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_P1, KC_P2, KC_P3, KC_PENT,
|
||||
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(1), MO(1), KC_LEFT, KC_DOWN, KC_RGHT, KC_P0, KC_PDOT, KC_PENT),
|
||||
|
||||
[1] = LAYOUT(
|
||||
RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_VOLD,
|
||||
KC_TRNS, RGB_TOG, KC_TRNS, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_VOLD,
|
||||
BL_TOGG, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_VOLU,
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, CMB_TOG, BL_TOGG, BL_INC, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PGUP, KC_TRNS, KC_TRNS, KC_TRNS, KC_MUTE,
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_HOME, KC_PGDN, KC_END, KC_TRNS, KC_TRNS, KC_MUTE),
|
||||
|
||||
[2] = LAYOUT(
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
|
||||
|
||||
[3] = LAYOUT(
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
|
||||
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS),
|
||||
};
|
||||
|
||||
/* The lighting layers feature a caps indicator as well as layer blinks for mute and the function layer (blink only to allow unhindered adjustment of the RGB backlight settings).
|
||||
Sadly these colours can not be customized within VIA.
|
||||
*/
|
||||
|
||||
const rgblight_segment_t PROGMEM my_capslock_layer[] = RGBLIGHT_LAYER_SEGMENTS(
|
||||
{0, 1, HSV_RED},
|
||||
{15, 17, HSV_RED}
|
||||
);
|
||||
|
||||
const rgblight_segment_t PROGMEM my_function_layer[] = RGBLIGHT_LAYER_SEGMENTS(
|
||||
{10, 12, HSV_YELLOW}
|
||||
);
|
||||
|
||||
const rgblight_segment_t PROGMEM my_f2_layer[] = RGBLIGHT_LAYER_SEGMENTS(
|
||||
{0, 17, HSV_CYAN}
|
||||
);
|
||||
|
||||
const rgblight_segment_t PROGMEM my_f3_layer[] = RGBLIGHT_LAYER_SEGMENTS(
|
||||
{0, 17, HSV_PURPLE}
|
||||
);
|
||||
|
||||
const rgblight_segment_t PROGMEM my_flash_layer[] = RGBLIGHT_LAYER_SEGMENTS(
|
||||
{0, 17, HSV_RED}
|
||||
);
|
||||
|
||||
// Now define the array of layers. Later layers take precedence
|
||||
const rgblight_segment_t* const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST(
|
||||
my_capslock_layer,
|
||||
my_function_layer, // Overrides caps lock layer
|
||||
my_f2_layer,
|
||||
my_f3_layer,
|
||||
my_flash_layer
|
||||
);
|
||||
|
||||
void keyboard_post_init_user(void) {
|
||||
// Enable the LED layers
|
||||
rgblight_layers = my_rgb_layers;
|
||||
};
|
||||
|
||||
bool led_update_user(led_t led_state) {
|
||||
rgblight_set_layer_state(0, led_state.caps_lock);
|
||||
return true;
|
||||
};
|
||||
|
||||
layer_state_t layer_state_set_user(layer_state_t state) {
|
||||
//rgblight_set_layer_state(1, layer_state_cmp(state, 1));
|
||||
rgblight_set_layer_state(2, layer_state_cmp(state, 2));
|
||||
rgblight_set_layer_state(3, layer_state_cmp(state, 3));
|
||||
return state;
|
||||
};
|
||||
|
||||
// Note we user post_process_record_user because we want the state
|
||||
// after the flag has been flipped...
|
||||
void post_process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
switch (keycode) {
|
||||
case KC_CAPS:
|
||||
case KC_MUTE:
|
||||
case CMB_TOG:
|
||||
if (record->event.pressed) {
|
||||
rgblight_blink_layer(4, 250);
|
||||
}
|
||||
break;
|
||||
case MO(1):
|
||||
if (record->event.pressed) {
|
||||
rgblight_blink_layer(1, 250);
|
||||
}
|
||||
break;
|
||||
}
|
||||
};
|
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
switch (keycode) {
|
||||
case KC_LGUI: //use combo toggle to disable the win key while gaming
|
||||
if (record->event.pressed) {
|
||||
if (is_combo_enabled()==false) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return true; // Let QMK send the enter press/release events
|
||||
default:
|
||||
return true; // Process all other keycodes normally
|
||||
}
|
||||
};
|
3
keyboards/melody96/keymaps/dvz/readme.md
Normal file
3
keyboards/melody96/keymaps/dvz/readme.md
Normal file
@ -0,0 +1,3 @@
|
||||
# DvZ's VIA compatible keymap with rolling umlauts for german typists
|
||||
|
||||
Added by: [devilzmods](https://github.com/devilzmods)
|
5
keyboards/melody96/keymaps/dvz/rules.mk
Normal file
5
keyboards/melody96/keymaps/dvz/rules.mk
Normal file
@ -0,0 +1,5 @@
|
||||
VIA_ENABLE = yes
|
||||
LTO_ENABLE = yes # reduce firmware size
|
||||
COMBO_ENABLE = yes
|
||||
#UNICODE_ENABLE = yes
|
||||
BOOTLOADER = caterina
|
73
keyboards/planck/keymaps/dvz/config.h
Normal file
73
keyboards/planck/keymaps/dvz/config.h
Normal file
@ -0,0 +1,73 @@
|
||||
/* Copyright 2021 Milan Düwel
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#ifdef AUDIO_ENABLE
|
||||
#define STARTUP_SONG SONG(PLANCK_SOUND)
|
||||
// #define STARTUP_SONG SONG(NO_SOUND)
|
||||
|
||||
/*#define DEFAULT_LAYER_SONGS {
|
||||
SONG(QWERTY_SOUND), \
|
||||
SONG(COLEMAK_SOUND), \
|
||||
SONG(DVORAK_SOUND) \
|
||||
}*/
|
||||
|
||||
#define PING_SOUND Q__NOTE(_A6), WD_NOTE(_E7)
|
||||
#endif
|
||||
|
||||
/*
|
||||
* MIDI options
|
||||
*/
|
||||
|
||||
/* enable basic MIDI features:
|
||||
- MIDI notes can be sent when in Music mode is on
|
||||
*/
|
||||
|
||||
//#define MIDI_BASIC
|
||||
|
||||
/* enable advanced MIDI features:
|
||||
- MIDI notes can be added to the keymap
|
||||
- Octave shift and transpose
|
||||
- Virtual sustain, portamento, and modulation wheel
|
||||
- etc.
|
||||
*/
|
||||
//#define MIDI_ADVANCED
|
||||
|
||||
// Most tactile encoders have detents every 4 stages
|
||||
#define ENCODER_RESOLUTION 4
|
||||
|
||||
#define COMBO_COUNT 4
|
||||
|
||||
#ifdef AUDIO_ENABLE
|
||||
#define DAC_SAMPLE_MAX 65535/2
|
||||
#endif
|
||||
|
||||
#define RGBLIGHT_LAYERS
|
||||
#define RGBLIGHT_SAT_STEP 5
|
||||
#define RGBLIGHT_VAL_STEP 8
|
||||
#define RGBLIGHT_SLEEP
|
||||
#define RGBLED_NUM 9
|
||||
|
||||
#undef RGBLIGHT_ANIMATIONS
|
||||
#define RGBLIGHT_EFFECT_BREATHING
|
||||
#define RGBLIGHT_EFFECT_TWINKLE
|
||||
#define RGBLIGHT_EFFECT_KNIGHT
|
||||
#define RGBLIGHT_EFFECT_STATIC_GRADIENT
|
||||
#define RGBLIGHT_EFFECT_SNAKE
|
||||
#define RGBLIGHT_EFFECT_RAINBOW_SWIRL
|
||||
|
||||
#define RGBLIGHT_RAINBOW_SWIRL_RANGE 127
|
280
keyboards/planck/keymaps/dvz/keymap.c
Normal file
280
keyboards/planck/keymaps/dvz/keymap.c
Normal file
@ -0,0 +1,280 @@
|
||||
/* Copyright 2015-2017 Jack Humbert
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 2 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include QMK_KEYBOARD_H
|
||||
#include "muse.h"
|
||||
#include "keymap_german.h"
|
||||
|
||||
enum combos {
|
||||
AE,
|
||||
OE,
|
||||
UE,
|
||||
SZ
|
||||
};
|
||||
|
||||
const uint16_t PROGMEM ae_combo[] = {KC_A, KC_E, COMBO_END};
|
||||
const uint16_t PROGMEM oe_combo[] = {KC_O, KC_E, COMBO_END};
|
||||
const uint16_t PROGMEM ue_combo[] = {KC_U, KC_E, COMBO_END};
|
||||
const uint16_t PROGMEM sz_combo[] = {KC_S, DE_Z, COMBO_END};
|
||||
|
||||
combo_t key_combos[COMBO_COUNT] = {
|
||||
[AE] = COMBO(ae_combo, DE_AE),
|
||||
[OE] = COMBO(oe_combo, DE_OE),
|
||||
[UE] = COMBO(ue_combo, DE_UE),
|
||||
[SZ] = COMBO(sz_combo, DE_SS)
|
||||
};
|
||||
|
||||
enum planck_layers {
|
||||
_QWERTZ,
|
||||
_NUMPD,
|
||||
_LOWER,
|
||||
_RAISE,
|
||||
_ADJUST
|
||||
};
|
||||
|
||||
enum planck_keycodes {
|
||||
QWERTZ = SAFE_RANGE,
|
||||
NUMPD,
|
||||
SCROLL
|
||||
};
|
||||
|
||||
bool scroll = false;
|
||||
|
||||
#ifdef AUDIO_ENABLE
|
||||
float ping_song[][2] = SONG(PING_SOUND);
|
||||
#endif
|
||||
|
||||
#define LOWER MO(_LOWER)
|
||||
#define RAISE MO(_RAISE)
|
||||
|
||||
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
|
||||
|
||||
/* QWERTZ
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | RtEnc| Q | W | E | R | T | Z | U | I | O | P | Bksp |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | Esc | A | S | D | F | G | H | J | K | L | + | - |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | SfTab| Y | X | C | V | B | N | M | , | . | Up |SfEnt |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | Ctrl | GUI | NumPd| Alt | Num | Space | Sym | Del | Left | Down |Right |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_QWERTZ] = LAYOUT_planck_grid(
|
||||
SCROLL, KC_Q, KC_W, KC_E, KC_R, KC_T, DE_Z, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
|
||||
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, DE_PLUS, DE_MINS,
|
||||
LSFT_T(KC_TAB),DE_Y, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_UP, KC_SFTENT,
|
||||
KC_LCTL, KC_LGUI, NUMPD, KC_LALT, LOWER, KC_SPC, KC_SPC, RAISE, KC_DEL, KC_LEFT, KC_DOWN, KC_RGHT
|
||||
),
|
||||
|
||||
/* Numpad
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | | 7 | 8 | 9 | / | | | | | | | |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | NLCK | 4 | 5 | 6 | - | | | | | | | |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | | 1 | 2 | 3 | + | | | | | | | |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | | . | 0 | , |NumOFF| Enter |Raise | | | | |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_NUMPD] = LAYOUT_planck_grid(
|
||||
SFT_T(KC_PASTE),KC_P7, KC_P8, KC_P9, DE_SLSH, _______, _______, _______, _______, _______, _______, _______,
|
||||
KC_NLCK, KC_P4, KC_P5, KC_P6, DE_MINS, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, KC_P1, KC_P2, KC_P3, DE_PLUS, _______, _______, _______, _______, _______, _______, _______,
|
||||
CTL_T(KC_COPY),KC_DOT, KC_P0, KC_COMM, NUMPD, KC_ENT, KC_ENT, _______, _______, _______, _______, _______
|
||||
),
|
||||
|
||||
/* Lower
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | ^ | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | | |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | | F10 | F11 | F12 | F13 | F14 | F15 | | | |Pg Up | |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | | | | | | | | | Home |Pg Dn | End |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_LOWER] = LAYOUT_planck_grid(
|
||||
_______, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, _______,
|
||||
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, _______, _______,
|
||||
_______, KC_F10, KC_F11, KC_F12, KC_F13, KC_F14, KC_F15, _______, _______, _______, KC_PGUP, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_END
|
||||
),
|
||||
|
||||
/* Raise
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | | ! | " | § | $ | % | & | / | ( | ) | = | |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | ° | | | | | | | | ? | [ | ] | ' | | |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | | | | | | \ | < | > | { | } | Vol+ | |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | | | | | | | | | Brt- | Vol- | Brt+ |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_RAISE] = LAYOUT_planck_grid(
|
||||
_______, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, DE_SLSH, DE_LPRN, DE_RPRN, DE_EQL, KC_BSPC,
|
||||
KC_TILD, _______, _______, _______, _______, _______, DE_PIPE, DE_QUES, DE_LBRC, DE_RBRC, DE_QUOT, DE_HASH,
|
||||
_______, _______, _______, _______, _______, DE_BSLS, DE_LABK, DE_RABK, DE_LCBR, DE_RCBR, KC_VOLU, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_BRID, KC_VOLD, KC_BRIU
|
||||
),
|
||||
|
||||
/* Adjust (Lower + Raise)
|
||||
* v------------------------RGB CONTROL--------------------v
|
||||
* ,-----------------------------------------------------------------------------------.
|
||||
* | | Reset|Debug | RGB |RGBMOD| HUE+ | HUE- | SAT+ | SAT- |BRGTH+|BRGTH-| Del |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* |PowOff| |MUSmod|Aud on|Audoff|AGnorm|AGswap|Qwerty|Colemk|Dvorak|Plover| |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | |Voice-|Voice+|Mus on|Musoff|MIDIon|MIDIof|TermOn|TermOf| | | |
|
||||
* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | | | | | | | | | | | |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_ADJUST] = LAYOUT_planck_grid(
|
||||
_______, RESET, DEBUG, RGB_TOG, RGB_MOD, RGB_HUI, RGB_HUD, RGB_SAI, RGB_SAD, RGB_VAI, RGB_VAD, KC_DEL ,
|
||||
KC_POWER,_______, MU_MOD, AU_ON, AU_OFF, AG_NORM, AG_SWAP, _______, _______, _______, _______, _______,
|
||||
_______, MUV_DE, MUV_IN, MU_ON, MU_OFF, MI_ON, MI_OFF, TERM_ON, TERM_OFF, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
|
||||
)
|
||||
|
||||
};
|
||||
|
||||
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
||||
switch (keycode) {
|
||||
/*case QWERTY:
|
||||
if (record->event.pressed) {
|
||||
print("mode just switched to qwerty and this is a huge string\n");
|
||||
set_single_persistent_default_layer(_QWERTY);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case COLEMAK:
|
||||
if (record->event.pressed) {
|
||||
set_single_persistent_default_layer(_COLEMAK);
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case DVORAK:
|
||||
if (record->event.pressed) {
|
||||
set_single_persistent_default_layer(_DVORAK);
|
||||
}
|
||||
return false;
|
||||
break;*/
|
||||
case NUMPD:
|
||||
if (record->event.pressed) {
|
||||
#ifdef AUDIO_ENABLE
|
||||
PLAY_SONG(ping_song);
|
||||
#endif
|
||||
if (layer_state_is(_NUMPD)) {
|
||||
layer_off(_NUMPD);
|
||||
} else {
|
||||
layer_on(_NUMPD);
|
||||
}
|
||||
}
|
||||
return false;
|
||||
break;
|
||||
case SCROLL:
|
||||
if (record->event.pressed) {
|
||||
scroll = true;
|
||||
} else {
|
||||
scroll = false;
|
||||
}
|
||||
default:
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
void encoder_update(bool clockwise) {
|
||||
if (layer_state_is(_NUMPD)){
|
||||
if (clockwise) {
|
||||
tap_code(KC_RIGHT);
|
||||
} else {
|
||||
tap_code(KC_LEFT);
|
||||
}
|
||||
} else if (scroll) { //scroll fast mode
|
||||
if (clockwise) {
|
||||
tap_code(KC_PGDN);
|
||||
} else {
|
||||
tap_code(KC_PGUP);
|
||||
}
|
||||
} else {
|
||||
if (clockwise) {
|
||||
#ifdef MOUSEKEY_ENABLE
|
||||
tap_code(KC_MS_WH_DOWN);
|
||||
#else
|
||||
tap_code(KC_PGDN);
|
||||
#endif
|
||||
} else {
|
||||
#ifdef MOUSEKEY_ENABLE
|
||||
tap_code(KC_MS_WH_UP);
|
||||
#else
|
||||
tap_code(KC_PGUP);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void matrix_scan_user(void) {
|
||||
}
|
||||
|
||||
bool music_mask_user(uint16_t keycode) {
|
||||
switch (keycode) {
|
||||
case RAISE:
|
||||
case LOWER:
|
||||
return false;
|
||||
default:
|
||||
return true;
|
||||
}
|
||||
}
|
||||
const rgblight_segment_t PROGMEM numbers_layer[] = RGBLIGHT_LAYER_SEGMENTS(
|
||||
{3, 4, HSV_GREEN}
|
||||
);
|
||||
const rgblight_segment_t PROGMEM symbols_layer[] = RGBLIGHT_LAYER_SEGMENTS(
|
||||
{2, 5, HSV_PURPLE}
|
||||
);
|
||||
const rgblight_segment_t PROGMEM numpad_layer[] = RGBLIGHT_LAYER_SEGMENTS(
|
||||
{5, 4, HSV_RED} // Light 4 LEDs, starting with LED 6
|
||||
);
|
||||
const rgblight_segment_t PROGMEM config_layer[] = RGBLIGHT_LAYER_SEGMENTS(
|
||||
{2, 6, HSV_YELLOW}
|
||||
);
|
||||
|
||||
// Now define the array of layers. Later layers take precedence
|
||||
const rgblight_segment_t* const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST(
|
||||
numbers_layer,
|
||||
symbols_layer,
|
||||
numpad_layer, // Overrides other layers
|
||||
config_layer
|
||||
);
|
||||
|
||||
void keyboard_post_init_user(void) {
|
||||
// Enable the LED layers
|
||||
rgblight_layers = my_rgb_layers;
|
||||
}
|
||||
|
||||
layer_state_t layer_state_set_user(layer_state_t state) {
|
||||
if (!(layer_state_is(_NUMPD))) {
|
||||
state = update_tri_layer_state(state, _LOWER, _RAISE, _ADJUST);
|
||||
}
|
||||
rgblight_set_layer_state(2, layer_state_cmp(state, 1));
|
||||
rgblight_set_layer_state(0, layer_state_cmp(state, 2));
|
||||
rgblight_set_layer_state(1, layer_state_cmp(state, 3));
|
||||
rgblight_set_layer_state(3, layer_state_cmp(state, 4));
|
||||
return state;
|
||||
}
|
11
keyboards/planck/keymaps/dvz/readme.md
Normal file
11
keyboards/planck/keymaps/dvz/readme.md
Normal file
@ -0,0 +1,11 @@
|
||||
# devilzmods's german Planck Layout
|
||||
|
||||
- QWERTZ
|
||||
- Lefthand Numpad layer (toggle)
|
||||
- Standard Numbers (left)
|
||||
- Symbols (right)
|
||||
- Settings
|
||||
|
||||
This layout feature "rolling umlauts". Typing ae, oe, ue, sz respectively gets recognized and spits out ä, ö, ü, ß. For this, your systems keyboard layout/language has to be set to DE/German
|
||||
|
||||
The layout is also designed around a rotary encoder in the top left corner that switches between slow and fast scrolling in the default layer by pressing it down while turning. In the numpad layer it scrolls left/right and pressing it down holds shift to select while scrolling.
|
5
keyboards/planck/keymaps/dvz/rules.mk
Normal file
5
keyboards/planck/keymaps/dvz/rules.mk
Normal file
@ -0,0 +1,5 @@
|
||||
SRC += muse.c
|
||||
|
||||
COMBO_ENABLE = yes
|
||||
#VIA_ENABLE = yes
|
||||
AUDIO_ENABLE = yes
|
Loading…
Reference in New Issue
Block a user