[Keyboard] Add ZSA Moonlander VIA support (#14603)
Co-authored-by: Quinn Mikelson <quinn.mikelson@tyvak.com> Co-authored-by: Drashna Jael're <drashna@live.com>
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#define DYNAMIC_KEYMAP_EEPROM_ADDR (EECONFIG_SIZE + FIRMWARE_VERSION_SIZE)
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#ifdef EEPROM_I2C
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# define DYNAMIC_KEYMAP_EEPROM_MAX_ADDR 16383
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# define DYNAMIC_KEYMAP_LAYER_COUNT 32
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# define DYNAMIC_KEYMAP_LAYER_COUNT 8
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#endif
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#define VIA_QMK_RGBLIGHT_ENABLE
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#define AUDIO_PIN A5
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#define AUDIO_PIN_ALT A4
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126
keyboards/moonlander/keymaps/via/keymap.c
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126
keyboards/moonlander/keymaps/via/keymap.c
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/* Copyright 2020 ZSA Technology Labs, Inc <@zsa>
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* Copyright 2020 Jack Humbert <jack.humb@gmail.com>
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* Copyright 2020 Christopher Courtney, aka Drashna Jael're (@drashna) <drashna@live.com>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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#include "version.h"
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enum layers {
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BASE, // default layer
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SYMB, // symbols
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MDIA, // media keys
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};
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// clang-format off
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[BASE] = LAYOUT_moonlander(
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KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, KC_LEFT, KC_RGHT, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
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KC_DEL, KC_Q, KC_W, KC_E, KC_R, KC_T, TG(SYMB), TG(SYMB), KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
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KC_BSPC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_HYPR, KC_MEH, KC_H, KC_J, KC_K, KC_L, LT(MDIA, KC_SCLN), LGUI_T(KC_QUOT),
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KC_LSFT, LCTL_T(KC_Z),KC_X,KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, RCTL_T(KC_SLSH), KC_RSFT,
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LT(SYMB,KC_GRV),WEBUSB_PAIR,A(KC_LSFT),KC_LEFT, KC_RGHT, LALT_T(KC_APP), RCTL_T(KC_ESC), KC_UP, KC_DOWN, KC_LBRC, KC_RBRC, MO(SYMB),
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KC_SPC, KC_BSPC, KC_LGUI, KC_LALT, KC_TAB, KC_ENT
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),
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[SYMB] = LAYOUT_moonlander(
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USER00, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, _______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
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_______, KC_EXLM, KC_AT, KC_LCBR, KC_RCBR, KC_PIPE, _______, _______, KC_UP, KC_7, KC_8, KC_9, KC_ASTR, KC_F12,
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_______, KC_HASH, KC_DLR, KC_LPRN, KC_RPRN, KC_GRV, _______, _______, KC_DOWN, KC_4, KC_5, KC_6, KC_PLUS, _______,
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_______, KC_PERC, KC_CIRC, KC_LBRC, KC_RBRC, KC_TILD, KC_AMPR, KC_1, KC_2, KC_3, KC_BSLS, _______,
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_______, _______, _______, _______, _______, RGB_VAI, RGB_TOG, _______, KC_DOT, KC_0, KC_EQL, _______,
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RGB_HUD, RGB_VAD, RGB_HUI, _______, _______, _______
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),
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[MDIA] = LAYOUT_moonlander(
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USER01, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RESET,
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_______, _______, _______, KC_MS_U, _______, _______, _______, _______, _______, _______, _______, _______, _______, EEP_RST,
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_______, _______, KC_MS_L, KC_MS_D, KC_MS_R, _______, _______, _______, _______, _______, _______, _______, _______, KC_MPLY,
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_______, _______, _______, _______, _______, _______, _______, _______, KC_MPRV, KC_MNXT, _______, _______,
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_______, _______, _______, KC_BTN1, KC_BTN2, _______, _______, KC_VOLU, KC_VOLD, KC_MUTE, _______, _______,
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_______, _______, _______, _______, _______, _______
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),
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[3] = LAYOUT_moonlander(
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______
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),
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[4] = LAYOUT_moonlander(
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______
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),
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[5] = LAYOUT_moonlander(
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______
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),
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[6] = LAYOUT_moonlander(
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______
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),
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[7] = LAYOUT_moonlander(
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______
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),
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};
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// clang-format on
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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switch (keycode) {
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case USER00:
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if (record->event.pressed) {
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SEND_STRING(QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION);
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}
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return false;
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case USER01:
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if (record->event.pressed) {
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keyboard_config.led_level ^= 1;
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eeconfig_update_kb(keyboard_config.raw);
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if (keyboard_config.led_level) {
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layer_state_set_kb(layer_state);
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} else {
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ML_LED_1(false);
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ML_LED_2(false);
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ML_LED_3(false);
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ML_LED_4(false);
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ML_LED_5(false);
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ML_LED_6(false);
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}
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}
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break;
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}
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return true;
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}
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7
keyboards/moonlander/keymaps/via/readme.md
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7
keyboards/moonlander/keymaps/via/readme.md
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# VIA Keymap for the Moonlander
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This is based on the default layout for the Moonlander keyboard from ZSA Techonology Labs.
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ZSA does not provide any support for VIA (the app or firmware feature). Any and all issues should be directed to [VIA](https://github.com/the-via).
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Initial flash and reflash may make the keyboard look like it has locked up. This is because it can take a while to load the EEPROM data (the keymap), and is halted by that process until it's finished.
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keyboards/moonlander/keymaps/via/rules.mk
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keyboards/moonlander/keymaps/via/rules.mk
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VIA_ENABLE = yes
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