qmk/quantum/process_keycode/process_unicodemap.c
Sergey Vlasov a7b2f4233c
Fix keycode parameter extraction to match the new DD keycodes (#18977)
* Add macros to extract parameters from keycode values

Implement both encoding and decoding for keycodes like TO(layer) or
LM(layer, mod) in one place, so that the decoding won't get out of sync
with the encoding.

While at it, fix some macros for creating keycode values that did not
apply the appropriate masks to parameters (and therefore could allow the
result to be out of range if a wrong parameter was passed).

* keymap_common: Use extraction macros for keycodes

* pointing_device_auto_mouse: Use extraction macros for keycodes

Fixes #18970.

* process_autocorrect: Use extraction macros for keycodes

* process_caps_word: Use extraction macros for keycodes

(Also fix a minor bug - SH_TG was not handled properly)

* process_leader: Use extraction macros for keycodes

(Technically the code is not 100% correct, because it always assumes
that the LT() or MT() action was a tap, but it's a separate issue that
already existed before the keycode changes.)

* process_unicode: Use extraction macros for keycodes

* process_unicodemap: Use extraction macros for keycodes
2022-11-06 21:39:05 +00:00

56 lines
1.9 KiB
C

/* Copyright 2017 Jack Humbert
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "process_unicodemap.h"
#include "unicode.h"
#include "quantum_keycodes.h"
#include "keycode.h"
#include "action_util.h"
#include "host.h"
__attribute__((weak)) uint16_t unicodemap_index(uint16_t keycode) {
if (keycode >= QK_UNICODEMAP_PAIR) {
// Keycode is a pair: extract index based on Shift / Caps Lock state
uint16_t index;
uint8_t mods = get_mods() | get_weak_mods();
#ifndef NO_ACTION_ONESHOT
mods |= get_oneshot_mods();
#endif
bool shift = mods & MOD_MASK_SHIFT;
bool caps = host_keyboard_led_state().caps_lock;
if (shift ^ caps) {
index = QK_UNICODEMAP_PAIR_GET_SHIFTED_INDEX(keycode);
} else {
index = QK_UNICODEMAP_PAIR_GET_UNSHIFTED_INDEX(keycode);
}
return index;
} else {
// Keycode is a regular index
return QK_UNICODEMAP_GET_INDEX(keycode);
}
}
bool process_unicodemap(uint16_t keycode, keyrecord_t *record) {
if (keycode >= QK_UNICODEMAP && keycode <= QK_UNICODEMAP_PAIR_MAX && record->event.pressed) {
uint32_t code_point = pgm_read_dword(unicode_map + unicodemap_index(keycode));
register_unicode(code_point);
}
return true;
}