qmk/keyboards/treadstone32/treadstone32.h
marksard 26203401a1 [Keyboard] Add keyboard treadstone32 (#5888)
* Keyboard: add treeadstone48

* rename layout defines

* Use of pragma once

* move common include code

* fixed info.json

* change keymap layout from kc to normal

* fix alpha revision keymap

* fixed info.json

* remove USE_Link_Time_Optimization

* Added Treadstone32 keyboard.

* Fixed some code

* Fixed some codes

* Fixed config.h

* modified review point

* Fixed redundant include
2019-05-19 09:43:58 -07:00

46 lines
1.5 KiB
C

/* Copyright 2019 marksard.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
#define K_N KC_NO
/* This a shortcut to help you visually see your layout.
*
* The first section contains all of the arguments representing the physical
* layout of the board and position of the keys.
*
* The second converts the arguments into a two-dimensional array which
* represents the switch matrix.
*/
#define LAYOUT( \
L09, L08, L07, L06, L05, L04, L03, L02, L01, L00, \
L19, L18, L17, L16, L15, L14, L13, L12, L11, L10, \
L29, L28, L27, L26, L25, L24, L23, L22, L21, L20, \
L35, L34 \
) \
{ \
{ L00, L01, L02, L03, L04 }, \
{ L10, L11, L12, L13, L14 }, \
{ L20, L21, L22, L23, L24 }, \
{ K_N, K_N, K_N, K_N, L34 }, \
{ L05, L06, L07, L08, L09 }, \
{ L15, L16, L17, L18, L19 }, \
{ L25, L26, L27, L28, L29 }, \
{ L35, K_N, K_N, K_N, K_N } \
}