208ebf54a9
* Begin WS2812 API rework * Move RGBW conversion, clean up color.h, fix RGBW for AVR bitbang * Formatting & update PS2AVRGB I2C driver (untested) * Tested ARM bitbang RGB+RGBW * Tested ARM SPI RGB - RGBW not working * Tested ARM PWM RGB+RGBW * Tested RP2040 PIO driver RGB+RGBW * Update RGBLight * Formatting * Fix BM60HSRGB rev2 * Fix oddforge/vea * Fix 1k and XD002 RGBLite * Fix model_m/mschwingen * Fix handwired/promethium * Rename `WS2812_LED_TOTAL` for BM60HSRGB * Fix work_louder boards * Fix dawn60 * Fix rgbkb/pan * Fix neson_design/700e and n6 * Fix ergodox_ez/shine * ergodox_ez/shine: invert indices for left half * Fix matrix/abelx * Fix matrix/m20add * Remove custom rgblight driver for matrix/noah - should be done with lighting layers * Fix LED indexes for RGBLight split * Rename `convert_rgb_to_rgbw()` to `ws2812_rgb_to_rgbw()` * Update WS2812 API docs * `ergodox_ez/shine`: simplify LED index calculation * LED/RGB Matrix: Add weak function for LED index resolution * Bandaid fix for RGB Matrix splits not using WS2812 * `steelseries/prime_plus`: redo custom RGBLight driver * Update keyboards/steelseries/prime_plus/rgblight_custom.c Co-authored-by: Dasky <32983009+daskygit@users.noreply.github.com> --------- Co-authored-by: Dasky <32983009+daskygit@users.noreply.github.com> |
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.. | ||
keymaps | ||
ld | ||
board.h | ||
chconf.h | ||
config.h | ||
halconf.h | ||
keyboard.json | ||
matrix.c | ||
mcuconf.h | ||
noah.c | ||
readme.md | ||
rules.mk |
NOAH 65 keyboard
This was the first 65% keyboard made by the Matrix team, it had the following features:
- per key rgb led
- 7 RGB led for caps, scroll , num lock and layer state indicator, or just play light animation effects
- ansi and iso layouts, and split spacebar supported
- pre-programmed bootloader which emulated usb stick to ease firmware updating
Keyboard Maintainer: astro
Hardware Supported: Matrix NOAH keyboard
Hardware Availability: NOAH Keyboard
Make example for this keyboard (after setting up your build environment):
make matrix/noah:default
See the build environment setup and the make instructions for more information. Brand new to QMK? Start with our Complete Newbs Guide.