qmk/keyboards/bemeier/bmek/bmek.h
Jan Kolkmeier 4b9c3dc2e5
add keyboard: bemeier/bmek (revisited) (#10144)
* bmek keyboard support

* Update keyboards/bemeier/bmek/bmek.h

Co-authored-by: Drashna Jaelre <drashna@live.com>

* Update keyboards/bemeier/bmek/rules.mk

Co-authored-by: Drashna Jaelre <drashna@live.com>

* moved shutdown behavior to shutdown hook

* removed dynamic macro option statement

* Apply suggestions from code review

Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>

* change layout name in via

* move/copy root rules to revs

* Apply suggestions from code review

Co-authored-by: Drashna Jaelre <drashna@live.com>

* Apply suggestions from code review

Co-authored-by: Drashna Jaelre <drashna@live.com>

Co-authored-by: Drashna Jaelre <drashna@live.com>
Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
2020-09-08 22:25:13 -07:00

59 lines
2.9 KiB
C
Executable File

/* Copyright 2020 bemeier
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "quantum.h"
#if defined(KEYBOARD_bemeier_bmek_rev1)
# include "rev1.h"
#elif defined(KEYBOARD_bemeier_bmek_rev2)
# include "rev2.h"
#elif defined(KEYBOARD_bemeier_bmek_rev3)
# include "rev3.h"
#endif
#define XXX KC_NO // makes the switch matrix easier to read
// This layout is supported by all revisions
#define LAYOUT_hhkb(\
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E, K1E,\
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, K2E,\
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D,\
K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D, K3E,\
K42, K43, K45, K48, K4A, K4B \
) { \
{ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E }, \
{ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, K1E }, \
{ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D, K2E }, \
{ K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D, K3E }, \
{ XXX, XXX, K42, K43, XXX, K45, XXX, XXX, K48, XXX, K4A, K4B, XXX, XXX, XXX } \
}
// Layout exposing all keys (adding the ISO-style split left shift, which is supported starting rev3)
#define LAYOUT_all(\
K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E, K1E,\
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, K2E,\
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D,\
K30, K31, K41, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D, K3E,\
K42, K43, K45, K48, K4A, K4B \
) { \
{ K00, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E }, \
{ K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, K1E }, \
{ K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D, K2E }, \
{ K30, K31, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D, K3E }, \
{ XXX, K41, K42, K43, XXX, K45, XXX, XXX, K48, XXX, K4A, K4B, XXX, XXX, XXX } \
}