qmk/keyboards/wilba_tech/wt_rgb_backlight.h
Wilba 70acf36d16
[Keyboard] Added RAMA WORKS M65-B, M65-BX, M10-C, M50-A (#9991)
* Added RAMA WORKS M65-B, M65-BX, M10-C, M50-A

* Review changes

* Review changes

* Review changes

* Increase layers to 10 for M10-C, M10-B
2020-08-17 23:44:35 -07:00

116 lines
3.8 KiB
C

/* Copyright 2017 Jason Williams (Wilba)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#if RGB_BACKLIGHT_ENABLED
#else
#error rgb_backlight.h included when RGB_BACKLIGHT_ENABLED == 0
#endif // RGB_BACKLIGHT_ENABLED
#include <stdint.h>
#include <stdbool.h>
#include "quantum/color.h"
typedef struct PACKED
{
uint8_t h;
uint8_t s;
} HS;
typedef struct
{
HS color;
uint8_t index;
} backlight_config_indicator;
#if defined(RGB_BACKLIGHT_M6_B)
#define RGB_BACKLIGHT_CUSTOM_COLORS_COUNT 6
#elif defined(RGB_BACKLIGHT_M10_C)
#define RGB_BACKLIGHT_CUSTOM_COLORS_COUNT 10
#endif
typedef struct
{
bool use_split_backspace:1; // |
bool use_split_left_shift:1; // |
bool use_split_right_shift:1; // |
bool use_7u_spacebar:1; // |
bool use_iso_enter:1; // |
bool disable_when_usb_suspended:1; // |
bool disable_hhkb_blocker_leds:1; // |
bool __pad7:1; // 1 byte
uint8_t disable_after_timeout; // 1 byte
uint8_t brightness; // 1 byte
uint8_t effect; // 1 byte
uint8_t effect_speed; // 1 byte
HS color_1; // 2 bytes
HS color_2; // 2 bytes
backlight_config_indicator caps_lock_indicator; // 3 bytes
backlight_config_indicator layer_1_indicator; // 3 bytes
backlight_config_indicator layer_2_indicator; // 3 bytes
backlight_config_indicator layer_3_indicator; // 3 bytes
uint16_t alphas_mods[5]; // 10 bytes
#if defined(RGB_BACKLIGHT_M6_B) || defined(RGB_BACKLIGHT_M10_C)
HS custom_color[RGB_BACKLIGHT_CUSTOM_COLORS_COUNT]; // 12 or 20 bytes
#endif
} backlight_config; // = 31 bytes (M6-B = 43 bytes, M10-C 51 bytes)
void backlight_config_load(void);
void backlight_config_save(void);
void backlight_config_set_value( uint8_t *data );
void backlight_config_get_value( uint8_t *data );
void backlight_init_drivers(void);
void backlight_timer_init(void);
void backlight_timer_enable(void);
void backlight_timer_disable(void);
void backlight_set_suspend_state(bool state);
void backlight_set_indicator_state(uint8_t state);
// This should not be called from an interrupt
// (eg. from a timer interrupt).
// Call this while idle (in between matrix scans).
// If the buffer is dirty, it will update the driver with the buffer.
void backlight_update_pwm_buffers(void);
// Handle backlight specific keycodes
bool process_record_backlight(uint16_t keycode, keyrecord_t *record);
void backlight_set_key_hit(uint8_t row, uint8_t col);
void backlight_effect_increase(void);
void backlight_effect_decrease(void);
void backlight_effect_speed_increase(void);
void backlight_effect_speed_decrease(void);
void backlight_brightness_increase(void);
void backlight_brightness_decrease(void);
void backlight_color_1_hue_increase(void);
void backlight_color_1_hue_decrease(void);
void backlight_color_1_sat_increase(void);
void backlight_color_1_sat_decrease(void);
void backlight_color_2_hue_increase(void);
void backlight_color_2_hue_decrease(void);
void backlight_color_2_sat_increase(void);
void backlight_color_2_sat_decrease(void);
void backlight_test_led( uint8_t index, bool red, bool green, bool blue );
void backlight_debug_led(bool state);