feat: reorder vec and primtypes before moving

This commit is contained in:
mokou 2022-07-12 14:53:56 +02:00
parent 5812f1f27b
commit 6020ec1fe2

177
info.toml
View File

@ -175,6 +175,96 @@ path = "exercises/quiz1.rs"
mode = "test" mode = "test"
hint = "No hints this time ;)" hint = "No hints this time ;)"
# PRIMITIVE TYPES
[[exercises]]
name = "primitive_types1"
path = "exercises/primitive_types/primitive_types1.rs"
mode = "compile"
hint = "No hints this time ;)"
[[exercises]]
name = "primitive_types2"
path = "exercises/primitive_types/primitive_types2.rs"
mode = "compile"
hint = "No hints this time ;)"
[[exercises]]
name = "primitive_types3"
path = "exercises/primitive_types/primitive_types3.rs"
mode = "compile"
hint = """
There's a shorthand to initialize Arrays with a certain size that does not
require you to type in 100 items (but you certainly can if you want!).
For example, you can do:
let array = ["Are we there yet?"; 10];
Bonus: what are some other things you could have that would return true
for `a.len() >= 100`?"""
[[exercises]]
name = "primitive_types4"
path = "exercises/primitive_types/primitive_types4.rs"
mode = "test"
hint = """
Take a look at the Understanding Ownership -> Slices -> Other Slices section of the book:
https://doc.rust-lang.org/book/ch04-03-slices.html
and use the starting and ending indices of the items in the Array
that you want to end up in the slice.
If you're curious why the first argument of `assert_eq!` does not
have an ampersand for a reference since the second argument is a
reference, take a look at the coercion chapter of the nomicon:
https://doc.rust-lang.org/nomicon/coercions.html"""
[[exercises]]
name = "primitive_types5"
path = "exercises/primitive_types/primitive_types5.rs"
mode = "compile"
hint = """
Take a look at the Data Types -> The Tuple Type section of the book:
https://doc.rust-lang.org/book/ch03-02-data-types.html#the-tuple-type
Particularly the part about destructuring (second to last example in the section).
You'll need to make a pattern to bind `name` and `age` to the appropriate parts
of the tuple. You can do it!!"""
[[exercises]]
name = "primitive_types6"
path = "exercises/primitive_types/primitive_types6.rs"
mode = "test"
hint = """
While you could use a destructuring `let` for the tuple here, try
indexing into it instead, as explained in the last example of the
Data Types -> The Tuple Type section of the book:
https://doc.rust-lang.org/book/ch03-02-data-types.html#the-tuple-type
Now you have another tool in your toolbox!"""
# VECS
[[exercises]]
name = "vec1"
path = "exercises/collections/vec1.rs"
mode = "test"
hint = """
In Rust, there are two ways to define a Vector.
1. One way is to use the `Vec::new()` function to create a new vector
and fill it with the `push()` method.
2. The second way, which is simpler is to use the `vec![]` macro and
define your elements inside the square brackets.
Check this chapter: https://doc.rust-lang.org/stable/book/ch08-01-vectors.html
of the Rust book to learn more.
"""
[[exercises]]
name = "vec2"
path = "exercises/collections/vec2.rs"
mode = "test"
hint = """
Hint 1: `i` is each element from the Vec as they are being iterated.
Can you try multiplying this?
Hint 2: Check the suggestion from the compiler error ;)
"""
# MOVE SEMANTICS # MOVE SEMANTICS
[[exercises]] [[exercises]]
@ -258,69 +348,6 @@ Can you figure out how?
Another hint: it has to do with the `&` character.""" Another hint: it has to do with the `&` character."""
# PRIMITIVE TYPES
[[exercises]]
name = "primitive_types1"
path = "exercises/primitive_types/primitive_types1.rs"
mode = "compile"
hint = "No hints this time ;)"
[[exercises]]
name = "primitive_types2"
path = "exercises/primitive_types/primitive_types2.rs"
mode = "compile"
hint = "No hints this time ;)"
[[exercises]]
name = "primitive_types3"
path = "exercises/primitive_types/primitive_types3.rs"
mode = "compile"
hint = """
There's a shorthand to initialize Arrays with a certain size that does not
require you to type in 100 items (but you certainly can if you want!).
For example, you can do:
let array = ["Are we there yet?"; 10];
Bonus: what are some other things you could have that would return true
for `a.len() >= 100`?"""
[[exercises]]
name = "primitive_types4"
path = "exercises/primitive_types/primitive_types4.rs"
mode = "test"
hint = """
Take a look at the Understanding Ownership -> Slices -> Other Slices section of the book:
https://doc.rust-lang.org/book/ch04-03-slices.html
and use the starting and ending indices of the items in the Array
that you want to end up in the slice.
If you're curious why the first argument of `assert_eq!` does not
have an ampersand for a reference since the second argument is a
reference, take a look at the Deref coercions section of the book:
https://doc.rust-lang.org/book/ch15-02-deref.html"""
[[exercises]]
name = "primitive_types5"
path = "exercises/primitive_types/primitive_types5.rs"
mode = "compile"
hint = """
Take a look at the Data Types -> The Tuple Type section of the book:
https://doc.rust-lang.org/book/ch03-02-data-types.html#the-tuple-type
Particularly the part about destructuring (second to last example in the section).
You'll need to make a pattern to bind `name` and `age` to the appropriate parts
of the tuple. You can do it!!"""
[[exercises]]
name = "primitive_types6"
path = "exercises/primitive_types/primitive_types6.rs"
mode = "test"
hint = """
While you could use a destructuring `let` for the tuple here, try
indexing into it instead, as explained in the last example of the
Data Types -> The Tuple Type section of the book:
https://doc.rust-lang.org/book/ch03-02-data-types.html#the-tuple-type
Now you have another tool in your toolbox!"""
# STRUCTS # STRUCTS
@ -414,30 +441,6 @@ operator to bring these two in using only one line."""
# COLLECTIONS # COLLECTIONS
[[exercises]]
name = "vec1"
path = "exercises/collections/vec1.rs"
mode = "test"
hint = """
In Rust, there are two ways to define a Vector.
1. One way is to use the `Vec::new()` function to create a new vector
and fill it with the `push()` method.
2. The second way, which is simpler is to use the `vec![]` macro and
define your elements inside the square brackets.
Check this chapter: https://doc.rust-lang.org/stable/book/ch08-01-vectors.html
of the Rust book to learn more.
"""
[[exercises]]
name = "vec2"
path = "exercises/collections/vec2.rs"
mode = "test"
hint = """
Hint 1: `i` is each element from the Vec as they are being iterated.
Can you try multiplying this?
Hint 2: Check the suggestion from the compiler error ;)
"""
[[exercises]] [[exercises]]
name = "hashmap1" name = "hashmap1"
path = "exercises/collections/hashmap1.rs" path = "exercises/collections/hashmap1.rs"