103 lines
2.7 KiB
Dart
103 lines
2.7 KiB
Dart
import 'package:flutter/material.dart';
|
|
import 'package:flutter_bloc/flutter_bloc.dart';
|
|
import 'package:go_router/go_router.dart';
|
|
import 'package:mchess/chess_bloc/chess_bloc.dart';
|
|
|
|
import 'package:mchess/chess/chess_board.dart';
|
|
import 'package:mchess/chess_bloc/promotion_bloc.dart';
|
|
import 'package:mchess/utils/chess_utils.dart';
|
|
import 'package:mchess/utils/widgets/move_history_widget.dart';
|
|
import 'package:mchess/utils/widgets/promotion_dialog.dart';
|
|
import 'package:uuid/uuid.dart';
|
|
|
|
class ChessGame extends StatefulWidget {
|
|
final UuidValue playerID;
|
|
final UuidValue lobbyID;
|
|
final String? passphrase;
|
|
const ChessGame(
|
|
{required this.playerID,
|
|
required this.lobbyID,
|
|
required this.passphrase,
|
|
super.key});
|
|
|
|
@override
|
|
State<ChessGame> createState() => _ChessGameState();
|
|
}
|
|
|
|
class _ChessGameState extends State<ChessGame> {
|
|
@override
|
|
void initState() {
|
|
super.initState();
|
|
}
|
|
|
|
@override
|
|
Widget build(BuildContext context) {
|
|
return Scaffold(
|
|
body: Center(
|
|
child: Container(
|
|
margin: const EdgeInsets.all(10),
|
|
child: BlocListener<PromotionBloc, PromotionState>(
|
|
listener: (context, state) {
|
|
if (state.showPromotionDialog) {
|
|
promotionDialogBuilder(context, state.colorMoved);
|
|
}
|
|
},
|
|
child: BlocBuilder<ChessBloc, ChessBoardState>(
|
|
builder: (context, state) {
|
|
return Row(
|
|
children: [
|
|
Expanded(
|
|
flex: 1,
|
|
child: Container(),
|
|
),
|
|
Expanded(
|
|
flex: 3,
|
|
child: ChessBoard(boardState: state),
|
|
),
|
|
const Expanded(
|
|
flex: 1,
|
|
child: Align(
|
|
alignment: Alignment.centerLeft,
|
|
child: MoveHistory()),
|
|
),
|
|
],
|
|
);
|
|
},
|
|
),
|
|
),
|
|
),
|
|
),
|
|
floatingActionButton: FloatingActionButton(
|
|
onPressed: () {
|
|
context.push('/');
|
|
},
|
|
child: const Icon(Icons.cancel),
|
|
),
|
|
);
|
|
}
|
|
|
|
Future<void> promotionDialogBuilder(BuildContext context, ChessColor color) {
|
|
return showDialog<void>(
|
|
context: context,
|
|
barrierDismissible: false,
|
|
builder: (BuildContext context) {
|
|
return PromotionDialog(
|
|
sideColor: color,
|
|
);
|
|
},
|
|
);
|
|
}
|
|
}
|
|
|
|
class ChessGameArguments {
|
|
final UuidValue lobbyID;
|
|
final UuidValue playerID;
|
|
final String? passphrase;
|
|
|
|
ChessGameArguments({
|
|
required this.lobbyID,
|
|
required this.playerID,
|
|
required this.passphrase,
|
|
});
|
|
}
|