Additionally, we set some groundwork for storing the game data (lobby
id, player id, passphrase) in permanent storage in order to reconnect
with it later.
This is another step to allow reconnecting after connection loss or
browser closing.
When the game is left with the X button on the bottom right, we will
close the websocket connection, to let the server know, that we are
gone.
The server still has issues that prevent this from working flawlessly.
Remove unused import
In window widths or heigths that are not divisible by 8, the chess board
would contain lines between the squares (since the contraints of the
chess board rows would contain non-integer constraints).
With this commit, we calculate margins manually, in order to constrict
the chess board to widths and heights that are divisible by 8.