26242424ed
Implement thread-safe ringbuffer for websocket messages
...
This implements a ringbuffer that is used to decouple the raw websocket
connection from the messages that the game handler handles.
2023-11-26 21:37:14 +01:00
95002fe3c4
Backporting fix for panic-inducing bug.
2023-11-20 01:58:36 +01:00
51d959b01f
code upkeep
2023-10-12 21:03:12 +02:00
9fbffc61f9
Add position to websocket message.
2023-08-14 00:05:47 +02:00
ff2ec599fe
Introduce PGN helpers
...
In order to simplify special moves like en passant or castling for the
client, we want to deliver the board state after every move (and not
only start square and end square).
With PGN we can encode a chess position into a string.
This commit implies changes to logic of the pieces' shortnames. This
will break the client/server connection (at least for promotions).
2023-08-12 11:24:40 +02:00
81898d150b
Restructure special move handling.
2023-07-11 22:28:07 +02:00
f79e5be008
Implement en passant and much more!
2023-06-26 00:51:20 +02:00
9793c37582
Many many changes
2023-06-25 16:11:29 +02:00
7f206b15fe
Pieces are now an interface and starting to enforce rules.
2023-06-20 23:53:54 +02:00
060ac8ad9e
Add groundwork for checking rules.
2023-06-12 22:32:31 +02:00
7544bf0563
Refactor some of the game handler code
2023-06-08 20:20:37 +02:00
b6bb75376d
Fix waiting for websockets connection.
2023-06-06 22:58:33 +02:00
e90fb7a0dc
Transform communication of moves to api types.
2023-06-02 23:41:43 +02:00
78ddd4f90f
Scrap 2-player waiting room and make it simple.
2023-06-02 21:14:02 +02:00