2023-06-29T14:27:31Z - 2024-06-29T14:27:31Z

Overview

10 Active Pull Requests
5 Active Issues
Excluding merges, 1 author has pushed 32 commits to master and 56 commits to all branches. On master, 37 files have changed and there have been 1307 additions and 2051 deletions.

10 Pull requests merged by 1 user

Merged #15 Fix/enable reconnecting to existing games 2024-05-21 21:55:42 +00:00

Merged #14 Make games rejoinable again! 2024-05-19 12:44:57 +00:00

Merged #13 Some more changes for the new game handling api and also rate limiting 2024-05-12 13:48:23 +00:00

Merged #12 Replace old websocket library with gorilla's one 2024-05-11 17:17:51 +00:00

Merged #11 get-lobby-from-passphrase 2024-05-09 20:49:24 +00:00

Merged #10 We introduce a pre-filtered list of (hopefully) clean words. Generating the passphrase with babbler was too slow 2024-04-30 23:13:35 +00:00

Merged #8 Prevent castling in case there is no rook on the castling side 2024-04-16 16:20:34 +00:00

Merged #3 Fix a bug that allowed castling even if squares were attacked 2024-04-09 19:55:40 +00:00

Merged #2 checkmate-and-stalemate-check 2024-01-17 22:07:15 +00:00

Merged #1 allow-reconnect 2023-12-09 20:03:50 +00:00

5 Issues created by 1 user

Opened #4 Violations are not set correctly 2024-04-09 19:53:31 +00:00

Opened #5 Stalemate is not implemented 2024-04-09 19:54:11 +00:00

Opened #6 When a player leaves, the opponent is not informed 2024-04-09 19:54:28 +00:00

Opened #7 When the game ends we do not free the resources correctly 2024-04-09 19:55:02 +00:00

Opened #9 Investigate crash 2024-04-22 18:18:42 +00:00