A chess server written in Go. The m stands for magnificent.
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Marco d40c757776 fix bug that prevented king from moving because server thought it wanted to castling (but it was not a castling move) 2024-05-10 02:29:11 +02:00
.vscode First commit 2022-10-22 20:01:55 +02:00
api Introduce handler to get lobby info from passphrase 2024-05-07 23:39:05 +02:00
chess fix bug that prevented king from moving because server thought it wanted to castling (but it was not a castling move) 2024-05-10 02:29:11 +02:00
connection Introduce check if the game has ended (checkmate/stalemate) 2024-01-17 23:06:48 +01:00
handler Fix endpoint for getting lobby id from passphrase 2024-05-09 22:29:48 +02:00
lobby_registry Another step towards allowing reconnections 2023-12-09 21:00:52 +01:00
types Introduce check if the game has ended (checkmate/stalemate) 2024-01-17 23:06:48 +01:00
usher Fix nil pointer dereference. 2023-07-11 18:21:54 +02:00
utils Fix endpoint for getting lobby id from passphrase 2024-05-09 22:29:48 +02:00
.gitignore Add .gitignore. Ignore binary mchess_server 2023-11-26 19:21:38 +01:00
README Add mechanic for passphrases. 2023-06-28 19:51:36 +02:00
go.mod Introduce handler to get lobby info from passphrase 2024-05-07 23:39:05 +02:00
go.sum Introduce handler to get lobby info from passphrase 2024-05-07 23:39:05 +02:00
main.go Fix endpoint for getting lobby id from passphrase 2024-05-09 22:29:48 +02:00

README

Prerequisites:
    1. Install a word file:
        the server uses babbler that expects a word list at /usr/share/dict/words in order to generate the passphrases for lobbies.